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    @jason williams Still doesn't target non-aggressive NPCs.

    Luns 22 de Marzo de 2021
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    @jason williams The homing missiles in online don't target everyone.

    Domingo 21 de Marzo de 2021
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    @Rayki Thanks for the tip about turning off MOC in Enable All Interiors, and using Open Command Centre Interiors instead.

    Mércores 3 de Marzo de 2021
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    @pixelmurderer I've gotten them to load properly, now. Had to install https://www.gta5-mods.com/scripts/enable-all-interiors-wip to get it to work, but it's working. (I also do a reload after the game loads, like he suggests.) Sometimes I have to move forward a bit before the room will load completely the first time, but it seems to load without moving just fine on subsequent visits.

    Luns 1 de Marzo de 2021
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    @CitizenSmith Outside in the scripts folder

    Luns 1 de Marzo de 2021
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    @Lilnico08 Yup, sure does! It does have it's glitches, but the work-around is simply to save and reload. Easy "fix".

    Xoves 25 de Febreiro de 2021
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    @pixelmurderer Possibly. It was just a guess based on my observations. The interior loaded fine sometimes at the same location, but not other times. And it seemed to depend on whether my character loaded before that cylinder or not, as he didn't have anything to stand on if he loaded first. I didn't test using Airbreak, as I'm just now installing a trainer that can do that. But you are probably right and it's something else. For now, my workaround is to take out the garages that aren't working properly, and only use the ones that are (which seems to be the smaller-room garages).

    Domingo 21 de Febreiro de 2021
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    @pixelmurderer @pixelmurderer After some testing, my "guess" is that the falling through the floor in some places may be due to the character loading faster than the interior does, especially the spot the character spawns on, which appears to be "protected" (i.e. has a floor before the actual floor). I noticed that if the cylinder the character spawns in appears at the same time or before the character, then no falling through the floor, and the floor (and cars) eventually appear. But if the character spawns in before that cylinder has time to appear, the player falls through. I saw this several times, as the cylinder appeared right after my character started falling, but if it was already in place before the character, then he just stood there waiting for everything else to spawn. (Note: I have a very fast system and play GTA on an SSD. That may be part of the "problem".) BTW, if you also use https://www.gta5-mods.com/scripts/hangars-in-sp-v1-0 you don't need to enable MP Maps somehow, as that mod handles that.

    Domingo 21 de Febreiro de 2021
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    @iiKraze Yeah, reading through some of the comments on this site just reminds me how truly sad humanity is. Demanding free stuff. Pathetic. Thanks for sticking up for that which is right. (Those losers would be banned on the sites I mod on.)

    Sábado 20 de Febreiro de 2021
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    @PaperStar I concur. :) This is the only garage mod that is working for me. I initially bypassed it 'cause of all the negative comments. Came back to it thinking it couldn't hurt to try. Works perfectly for me, so far. I'm sure that there is a glitch or two, but at least it actually works! No falling through the floor, etc. lol

    Xoves 18 de Febreiro de 2021