Seaside Cave Villa
2.756
63
2.756
63
This map add a seaside villa to the east of the wind turbine park, above the cave.
ATTENTION, you have to complete first the random event of this place in the cave, otherwise it could be annoying !!
* Files:
cavevilla.xml ==> (full version) 1903 objects, 7 vehicles, 68 peds
cavevilla2.xml ==> (less peds) 1903 objects, 7 vehicles, 17 peds
cavevilla3.xml ==> (less peds, less vegetation and no car garage) 1802 objects, 4 vehicles, 16 peds
objects.xml ==> 15 objects, 0 vehicles, 0 peds
* Installation: PLEASE READ IT CAREFULLY !
To avoid bug, please delete your IvalidObjects.ini (if you got it) of your GTAV/scripts folder
1. Install the Map Editor by Guadmaz
http://de.gta5-mods.com/scripts/map-editor
2. Copy the contents of the scripts folder in your GTAV/scripts folder and gtamp-unlock-all-objects.asi in your GTAV main folder
3. Take objects.xml and the file version you want to load (cavevilla.xml, cavevilla2.xml or cavevilla3.xml) and move them to your GTA main folder.
4. Ingame, go in front of franklin house (screenshot)
5. Press F7 to open Map Editor, select LOAD/XML load the file "objects" (Verify that you have 15 objects loaded)
6. Go to the location of the villa (screenshot) and here load "cavevilla.xml" "cavevilla2.xml" or "cavevilla3.xml"
7. If you want to use the dinghy in the cave, just select him with mapeditor and mark the dynamique (i do it like that otherwise he goes away all the time because of the tide)
8. Have fun :)
* If you want do a savehouse of this place, just use the savehouse mod of
Kopalov and Henny Smafter
https://www.gta5-mods.com/scripts/the-savehouse-mod-houses-hotels-and-apartments-lua
* Create maps for this game is a big work and take a lot of time !! So if you like my uploads and want to encourage me, you can donate by the way of paypal by clicking under my nickname or at this link
https://www.paypal.com/uk/cgi-bin/webscr?cmd=_flow&SESSION=9mcVq6vwfwfNSa4O5_lIFhavnCE5Sp_9jCcrC1zDyJxKs7A4Qo3kfSvndce&dispatch=5885d80a13c0db1f8e263663d3faee8defcd6970d4fd9d661117ac2649af92bb
Please do not upload these files on any other site!
Enjoy !!
mixtro
ATTENTION, you have to complete first the random event of this place in the cave, otherwise it could be annoying !!
* Files:
cavevilla.xml ==> (full version) 1903 objects, 7 vehicles, 68 peds
cavevilla2.xml ==> (less peds) 1903 objects, 7 vehicles, 17 peds
cavevilla3.xml ==> (less peds, less vegetation and no car garage) 1802 objects, 4 vehicles, 16 peds
objects.xml ==> 15 objects, 0 vehicles, 0 peds
* Installation: PLEASE READ IT CAREFULLY !
To avoid bug, please delete your IvalidObjects.ini (if you got it) of your GTAV/scripts folder
1. Install the Map Editor by Guadmaz
http://de.gta5-mods.com/scripts/map-editor
2. Copy the contents of the scripts folder in your GTAV/scripts folder and gtamp-unlock-all-objects.asi in your GTAV main folder
3. Take objects.xml and the file version you want to load (cavevilla.xml, cavevilla2.xml or cavevilla3.xml) and move them to your GTA main folder.
4. Ingame, go in front of franklin house (screenshot)
5. Press F7 to open Map Editor, select LOAD/XML load the file "objects" (Verify that you have 15 objects loaded)
6. Go to the location of the villa (screenshot) and here load "cavevilla.xml" "cavevilla2.xml" or "cavevilla3.xml"
7. If you want to use the dinghy in the cave, just select him with mapeditor and mark the dynamique (i do it like that otherwise he goes away all the time because of the tide)
8. Have fun :)
* If you want do a savehouse of this place, just use the savehouse mod of
Kopalov and Henny Smafter
https://www.gta5-mods.com/scripts/the-savehouse-mod-houses-hotels-and-apartments-lua
* Create maps for this game is a big work and take a lot of time !! So if you like my uploads and want to encourage me, you can donate by the way of paypal by clicking under my nickname or at this link
https://www.paypal.com/uk/cgi-bin/webscr?cmd=_flow&SESSION=9mcVq6vwfwfNSa4O5_lIFhavnCE5Sp_9jCcrC1zDyJxKs7A4Qo3kfSvndce&dispatch=5885d80a13c0db1f8e263663d3faee8defcd6970d4fd9d661117ac2649af92bb
Please do not upload these files on any other site!
Enjoy !!
mixtro
First Uploaded: Martes 29 de Marzo de 2016
Last Updated: Martes 29 de Marzo de 2016
Last Downloaded: 13 horas
22 Comments
This map add a seaside villa to the east of the wind turbine park, above the cave.
ATTENTION, you have to complete first the random event of this place in the cave, otherwise it could be annoying !!
* Files:
cavevilla.xml ==> (full version) 1903 objects, 7 vehicles, 68 peds
cavevilla2.xml ==> (less peds) 1903 objects, 7 vehicles, 17 peds
cavevilla3.xml ==> (less peds, less vegetation and no car garage) 1802 objects, 4 vehicles, 16 peds
objects.xml ==> 15 objects, 0 vehicles, 0 peds
* Installation: PLEASE READ IT CAREFULLY !
To avoid bug, please delete your IvalidObjects.ini (if you got it) of your GTAV/scripts folder
1. Install the Map Editor by Guadmaz
http://de.gta5-mods.com/scripts/map-editor
2. Copy the contents of the scripts folder in your GTAV/scripts folder and gtamp-unlock-all-objects.asi in your GTAV main folder
3. Take objects.xml and the file version you want to load (cavevilla.xml, cavevilla2.xml or cavevilla3.xml) and move them to your GTA main folder.
4. Ingame, go in front of franklin house (screenshot)
5. Press F7 to open Map Editor, select LOAD/XML load the file "objects" (Verify that you have 15 objects loaded)
6. Go to the location of the villa (screenshot) and here load "cavevilla.xml" "cavevilla2.xml" or "cavevilla3.xml"
7. If you want to use the dinghy in the cave, just select him with mapeditor and mark the dynamique (i do it like that otherwise he goes away all the time because of the tide)
8. Have fun :)
* If you want do a savehouse of this place, just use the savehouse mod of
Kopalov and Henny Smafter
https://www.gta5-mods.com/scripts/the-savehouse-mod-houses-hotels-and-apartments-lua
* Create maps for this game is a big work and take a lot of time !! So if you like my uploads and want to encourage me, you can donate by the way of paypal by clicking under my nickname or at this link
https://www.paypal.com/uk/cgi-bin/webscr?cmd=_flow&SESSION=9mcVq6vwfwfNSa4O5_lIFhavnCE5Sp_9jCcrC1zDyJxKs7A4Qo3kfSvndce&dispatch=5885d80a13c0db1f8e263663d3faee8defcd6970d4fd9d661117ac2649af92bb
Please do not upload these files on any other site!
Enjoy !!
mixtro
ATTENTION, you have to complete first the random event of this place in the cave, otherwise it could be annoying !!
* Files:
cavevilla.xml ==> (full version) 1903 objects, 7 vehicles, 68 peds
cavevilla2.xml ==> (less peds) 1903 objects, 7 vehicles, 17 peds
cavevilla3.xml ==> (less peds, less vegetation and no car garage) 1802 objects, 4 vehicles, 16 peds
objects.xml ==> 15 objects, 0 vehicles, 0 peds
* Installation: PLEASE READ IT CAREFULLY !
To avoid bug, please delete your IvalidObjects.ini (if you got it) of your GTAV/scripts folder
1. Install the Map Editor by Guadmaz
http://de.gta5-mods.com/scripts/map-editor
2. Copy the contents of the scripts folder in your GTAV/scripts folder and gtamp-unlock-all-objects.asi in your GTAV main folder
3. Take objects.xml and the file version you want to load (cavevilla.xml, cavevilla2.xml or cavevilla3.xml) and move them to your GTA main folder.
4. Ingame, go in front of franklin house (screenshot)
5. Press F7 to open Map Editor, select LOAD/XML load the file "objects" (Verify that you have 15 objects loaded)
6. Go to the location of the villa (screenshot) and here load "cavevilla.xml" "cavevilla2.xml" or "cavevilla3.xml"
7. If you want to use the dinghy in the cave, just select him with mapeditor and mark the dynamique (i do it like that otherwise he goes away all the time because of the tide)
8. Have fun :)
* If you want do a savehouse of this place, just use the savehouse mod of
Kopalov and Henny Smafter
https://www.gta5-mods.com/scripts/the-savehouse-mod-houses-hotels-and-apartments-lua
* Create maps for this game is a big work and take a lot of time !! So if you like my uploads and want to encourage me, you can donate by the way of paypal by clicking under my nickname or at this link
https://www.paypal.com/uk/cgi-bin/webscr?cmd=_flow&SESSION=9mcVq6vwfwfNSa4O5_lIFhavnCE5Sp_9jCcrC1zDyJxKs7A4Qo3kfSvndce&dispatch=5885d80a13c0db1f8e263663d3faee8defcd6970d4fd9d661117ac2649af92bb
Please do not upload these files on any other site!
Enjoy !!
mixtro
First Uploaded: Martes 29 de Marzo de 2016
Last Updated: Martes 29 de Marzo de 2016
Last Downloaded: 13 horas
looks very nice
Now that's what I call a house. Not like those crappy ones that are swarming all over the place.
@mixtro Nice and creative. I would love to have it, and since it's only five stars worth, I will try it.
Thank you very much guys! That very pleases me!! :)
@jonathan99 Oui tu peux, et merci beaucoup de le demander au préalable, très peu le font et en plus, ne savent pas charger correctement les maps. Donc la seul condition: Qu'il ne manque pas d'objets lors de ta présentation :) je regarderais ta vidéo avec grand plaisir!
mixtro
@TestedModz Thanks for your vidéo but you dont load the map correctly! Look the screenshots and look your game.. You dont have the file "objects" loaded.. (sculpture, sofa, lamp and more)
When you see some objects which float in the air, maybe there is something wrong nop? :)
Great mod. You should pay a bit more attention to the detail though, some stuff seem off place, and just add more stuff to the house and this will be great. also you should use more materials =)
@phasecs Thanks for your suggestions :) I can't add more stuff as you say, there is already 1918 props. if go over 1945 mapeditor doesn't like. "Some stuff seem off place" i'm not sure to understand, can you give me an exemple?
ok merci je suis en train de vitrifier qui ne manque rien dessus c'est moi qui avais fait une vidéo sur ton autre carte sans te demande et que je t' avais répondu sur YouTube je pas envie que sa se reproduise merci de ton accort je fait la vidéo demain
This is perfect!
That's awesome dude ! Thank's a lot ! Can you please make a mansion in North Yankton ? That would be great :)
@mixtro
Very Cool. I love the night view of the cave with plane and such. I have to use cavevilla3 for now but still awesome! Thanks
@mixtro Use Menyoo, you could probably add props until it reaches ITS limit and even add DYNAMIC PEDS!
@Think_Tank I try with menyoo, but it's the same props limit...
@mixtro I meant on top of map editor. When Map Editor reaches its limit, start using Menyoo.
@Think_Tank thanks for advice :)
@mixtro You're welcome. I have no clue if that works, but people use both together all the time, mostly with apartments.
@Think_Tank all of my maps are using max props so don't worry i try it ^^ :)
@mixtro This will murder GPUs.
Yep :) that's why i recomand good config to use my maps :)
or sometime i create low files