The Test Track 1.1
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527
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About
This Map Editor Test Track is for testing 99% of all vanilla vehicles.
(no newer DLC included, also not included are trucks and construction vehicles)
The track will test the cars in aspects like acceleration, speed, braking, driving curves, precision and jumping qualities.
Installation
1. You need Guadmaz newest Map Editor with all requirements (https://de.gta5-mods.com/scripts/map-editor)
2. You need Guadmaz newest Community Race Mod (https://de.gta5-mods.com/scripts/community-races)
3. Extract my zip Files according to the folder structure into the GTA5 Directory.
Optional!!!
4. For spawning the vehicles you need I'm not mental's persistance mod (https://de.gta5-mods.com/scripts/i-m-not-mental-s-persistance-mod)
5. Put the optional vehicle files into the scripts/myRides folder. BUT! Only the files without the folders and not more than 34 files! Otherwise your game will sooner or later crash! (Thanks to Killatomate for all the real Vehicle names!)
6. Press then ingame the key"0". The selected vehicles will spwan at the Grand Senora Hangar.
7. If you are annoyed of your opponent in the community races, put the optional file "Block_Final.xml" into the AutoloadMaps folder. (This will block him at the start almost everytime)
Usage
1.Go inside the game story mode.
2.Go to the Grand Senora Airfield Hangar.
3. Step into the with circles and take part at the community races.
See Picture 2 and Video 2 for the vehicles types.
4. Choose just 1 opponent. (He will bother you only at the start --if not, see optional point 6.)
5. Race against the time.
You can also load the track without the community race mod.
1. Press ingame F7.
2.Load Map "Test Track".
3.You need now a vehicle (See optional point 5 or take a own vehicle.)
4. Race the track (You have no timing now.)
This way you can also test modded or tuned vehicles or different driving mods (see Videos 3 and 4).
Have fun and give me feedbacks.
P.S. For all who have enjoyed my TestTrack for SuperCars Mod (https://de.gta5-mods.com/maps/supercars-testtrack), this track is very similar but with shorter jumps and smoother curves and with a lot more vehicles to test.
This Map Editor Test Track is for testing 99% of all vanilla vehicles.
(no newer DLC included, also not included are trucks and construction vehicles)
The track will test the cars in aspects like acceleration, speed, braking, driving curves, precision and jumping qualities.
Installation
1. You need Guadmaz newest Map Editor with all requirements (https://de.gta5-mods.com/scripts/map-editor)
2. You need Guadmaz newest Community Race Mod (https://de.gta5-mods.com/scripts/community-races)
3. Extract my zip Files according to the folder structure into the GTA5 Directory.
Optional!!!
4. For spawning the vehicles you need I'm not mental's persistance mod (https://de.gta5-mods.com/scripts/i-m-not-mental-s-persistance-mod)
5. Put the optional vehicle files into the scripts/myRides folder. BUT! Only the files without the folders and not more than 34 files! Otherwise your game will sooner or later crash! (Thanks to Killatomate for all the real Vehicle names!)
6. Press then ingame the key"0". The selected vehicles will spwan at the Grand Senora Hangar.
7. If you are annoyed of your opponent in the community races, put the optional file "Block_Final.xml" into the AutoloadMaps folder. (This will block him at the start almost everytime)
Usage
1.Go inside the game story mode.
2.Go to the Grand Senora Airfield Hangar.
3. Step into the with circles and take part at the community races.
See Picture 2 and Video 2 for the vehicles types.
4. Choose just 1 opponent. (He will bother you only at the start --if not, see optional point 6.)
5. Race against the time.
You can also load the track without the community race mod.
1. Press ingame F7.
2.Load Map "Test Track".
3.You need now a vehicle (See optional point 5 or take a own vehicle.)
4. Race the track (You have no timing now.)
This way you can also test modded or tuned vehicles or different driving mods (see Videos 3 and 4).
Have fun and give me feedbacks.
P.S. For all who have enjoyed my TestTrack for SuperCars Mod (https://de.gta5-mods.com/maps/supercars-testtrack), this track is very similar but with shorter jumps and smoother curves and with a lot more vehicles to test.
First Uploaded: Xoves 18 de Febreiro de 2016
Last Updated: Xoves 18 de Febreiro de 2016
Last Downloaded: Domingo 20 de Outubro de 2024
9 Comments
More mods by Marcel2015:
About
This Map Editor Test Track is for testing 99% of all vanilla vehicles.
(no newer DLC included, also not included are trucks and construction vehicles)
The track will test the cars in aspects like acceleration, speed, braking, driving curves, precision and jumping qualities.
Installation
1. You need Guadmaz newest Map Editor with all requirements (https://de.gta5-mods.com/scripts/map-editor)
2. You need Guadmaz newest Community Race Mod (https://de.gta5-mods.com/scripts/community-races)
3. Extract my zip Files according to the folder structure into the GTA5 Directory.
Optional!!!
4. For spawning the vehicles you need I'm not mental's persistance mod (https://de.gta5-mods.com/scripts/i-m-not-mental-s-persistance-mod)
5. Put the optional vehicle files into the scripts/myRides folder. BUT! Only the files without the folders and not more than 34 files! Otherwise your game will sooner or later crash! (Thanks to Killatomate for all the real Vehicle names!)
6. Press then ingame the key"0". The selected vehicles will spwan at the Grand Senora Hangar.
7. If you are annoyed of your opponent in the community races, put the optional file "Block_Final.xml" into the AutoloadMaps folder. (This will block him at the start almost everytime)
Usage
1.Go inside the game story mode.
2.Go to the Grand Senora Airfield Hangar.
3. Step into the with circles and take part at the community races.
See Picture 2 and Video 2 for the vehicles types.
4. Choose just 1 opponent. (He will bother you only at the start --if not, see optional point 6.)
5. Race against the time.
You can also load the track without the community race mod.
1. Press ingame F7.
2.Load Map "Test Track".
3.You need now a vehicle (See optional point 5 or take a own vehicle.)
4. Race the track (You have no timing now.)
This way you can also test modded or tuned vehicles or different driving mods (see Videos 3 and 4).
Have fun and give me feedbacks.
P.S. For all who have enjoyed my TestTrack for SuperCars Mod (https://de.gta5-mods.com/maps/supercars-testtrack), this track is very similar but with shorter jumps and smoother curves and with a lot more vehicles to test.
This Map Editor Test Track is for testing 99% of all vanilla vehicles.
(no newer DLC included, also not included are trucks and construction vehicles)
The track will test the cars in aspects like acceleration, speed, braking, driving curves, precision and jumping qualities.
Installation
1. You need Guadmaz newest Map Editor with all requirements (https://de.gta5-mods.com/scripts/map-editor)
2. You need Guadmaz newest Community Race Mod (https://de.gta5-mods.com/scripts/community-races)
3. Extract my zip Files according to the folder structure into the GTA5 Directory.
Optional!!!
4. For spawning the vehicles you need I'm not mental's persistance mod (https://de.gta5-mods.com/scripts/i-m-not-mental-s-persistance-mod)
5. Put the optional vehicle files into the scripts/myRides folder. BUT! Only the files without the folders and not more than 34 files! Otherwise your game will sooner or later crash! (Thanks to Killatomate for all the real Vehicle names!)
6. Press then ingame the key"0". The selected vehicles will spwan at the Grand Senora Hangar.
7. If you are annoyed of your opponent in the community races, put the optional file "Block_Final.xml" into the AutoloadMaps folder. (This will block him at the start almost everytime)
Usage
1.Go inside the game story mode.
2.Go to the Grand Senora Airfield Hangar.
3. Step into the with circles and take part at the community races.
See Picture 2 and Video 2 for the vehicles types.
4. Choose just 1 opponent. (He will bother you only at the start --if not, see optional point 6.)
5. Race against the time.
You can also load the track without the community race mod.
1. Press ingame F7.
2.Load Map "Test Track".
3.You need now a vehicle (See optional point 5 or take a own vehicle.)
4. Race the track (You have no timing now.)
This way you can also test modded or tuned vehicles or different driving mods (see Videos 3 and 4).
Have fun and give me feedbacks.
P.S. For all who have enjoyed my TestTrack for SuperCars Mod (https://de.gta5-mods.com/maps/supercars-testtrack), this track is very similar but with shorter jumps and smoother curves and with a lot more vehicles to test.
First Uploaded: Xoves 18 de Febreiro de 2016
Last Updated: Xoves 18 de Febreiro de 2016
Last Downloaded: Domingo 20 de Outubro de 2024
@Quakex64 I knew that the installation isn't really clear. :) you have 2 possibilities.
1. you get the Map Editor and the Community Race mod and place my files in the folder "races" into root/script/races. Then ingame you will see this white circles at the hangar in the desert!!! airfield (where the helicopter landing place is). Just step in these circles and press "E". Now you can choose the car and the number of opponents. Choose just 1 opponent if you want to race against the time (the opponent will get stuck at the start).
2. you don't need the community race mod (but you can keep it), just the Map Editor and you put my "Test Track.xml" file into the root directory of GTA5. Go ingame, press F7, load the map "Test Track", and race it. (if you don't have a car or if you want to test cars of the same type, you need "I'm not mental's" persistance mod and then just put my files (ex. Folder Optional, Folder MyRides, Folder Bikes Fast) into the Root Directory/scripts/MyRides --> max 34 files (otherwise the game will crash) and reload the game. Now there will be shown up at the hangar all the vehicles you've put into the Folder MyRides and you can then take one and race the track. But you have then no time measurement like in 1. and also no opponent.
Sorry for the long comment! Hope that helps!
Forgotten to add the file "Test Track.xml" for testing the track without Community Race Mod.
Just wait till the new version is approved!
Approved! you can download now the newest version!
1. open map editor
2. choose which cars you want to test.
3. go to airport and add which ones you chose in step 2 by using whats in step 1
4. done
I'm off eight hours. need sleep. (Europe Time!)
nicely done
@Gamoholik Thanks.
i get it now.. ty
If the vehicles doesn't spawn after you have put the vehicle files into the MyRides folder, press the key "0"!