Counter and finisher animations
1.601
47
1.601
47
A pack of finisher and counter animations ( included 60 animations ).
installing for single player: put in ycd file any rpf archive with animations, for example \GTAV\mods\x64c.rpf\anim\ingame , after that you can play the animations by using Menyoo (don't forget to add the name of the animations to the animation list beforehand)
animation list (you need add this lines in \GTAV\menyooStuff\ PedAnimList.txt) :
finishers_part_one@anim finisher_1_atc
finishers_part_one@anim finisher_1_vic
finishers_part_one@anim finisher_2_atc
finishers_part_one@anim finisher_2_vic
finishers_part_one@anim finisher_3_atc
finishers_part_one@anim finisher_3_vic
finishers_part_one@anim finisher_4_atc
finishers_part_one@anim finisher_4_vic
finishers_part_one@anim finisher_5_atc
finishers_part_one@anim finisher_5_vic
finishers_part_one@anim counter_atk_1
finishers_part_one@anim counter_vic_1
finishers_part_one@anim counter_atk_2
finishers_part_one@anim counter_vic_2
finishers_part_one@anim counter_atk_3
finishers_part_one@anim counter_vic_3
finishers_part_one@anim counter_atk_4
finishers_part_one@anim counter_vic_4
finishers_part_one@anim counter_atk_5
finishers_part_one@anim counter_vic_5
finishers_part_two@anim finisher_6_atc
finishers_part_two@anim finisher_6_vic
finishers_part_two@anim finisher_7_atc
finishers_part_two@anim finisher_7_vic
finishers_part_two@anim finisher_8_atc
finishers_part_two@anim finisher_8_vic
finishers_part_two@anim finisher_9_atc
finishers_part_two@anim finisher_9_vic
finishers_part_two@anim finisher_10_atc
finishers_part_two@anim finisher_10_vic
finishers_part_two@anim counter_atk_6
finishers_part_two@anim counter_vic_6
finishers_part_two@anim counter_atk_7
finishers_part_two@anim counter_vic_7
finishers_part_two@anim counter_atk_8
finishers_part_two@anim counter_vic_8
finishers_part_two@anim counter_atk_9
finishers_part_two@anim counter_vic_9
finishers_part_two@anim counter_atk_10
finishers_part_two@anim counter_vic_10
finishers_part_three@anim finisher_11_atc
finishers_part_three@anim finisher_11_vic
finishers_part_three@anim finisher_12_atc
finishers_part_three@anim finisher_12_vic
finishers_part_three@anim finisher_13_atc
finishers_part_three@anim finisher_13_vic
finishers_part_three@anim finisher_14_atc
finishers_part_three@anim finisher_14_vic
finishers_part_three@anim finisher_15_atc
finishers_part_three@anim finisher_15_vic
finishers_part_three@anim counter_atk_11
finishers_part_three@anim counter_vic_11
finishers_part_three@anim counter_atk_12
finishers_part_three@anim counter_vic_12
finishers_part_three@anim counter_atk_13
finishers_part_three@anim counter_vic_13
finishers_part_three@anim counter_atk_14
finishers_part_three@anim counter_vic_14
finishers_part_three@anim counter_atk_15
finishers_part_three@anim counter_vic_15
autor original animations by QwertNikol
installing for single player: put in ycd file any rpf archive with animations, for example \GTAV\mods\x64c.rpf\anim\ingame , after that you can play the animations by using Menyoo (don't forget to add the name of the animations to the animation list beforehand)
animation list (you need add this lines in \GTAV\menyooStuff\ PedAnimList.txt) :
finishers_part_one@anim finisher_1_atc
finishers_part_one@anim finisher_1_vic
finishers_part_one@anim finisher_2_atc
finishers_part_one@anim finisher_2_vic
finishers_part_one@anim finisher_3_atc
finishers_part_one@anim finisher_3_vic
finishers_part_one@anim finisher_4_atc
finishers_part_one@anim finisher_4_vic
finishers_part_one@anim finisher_5_atc
finishers_part_one@anim finisher_5_vic
finishers_part_one@anim counter_atk_1
finishers_part_one@anim counter_vic_1
finishers_part_one@anim counter_atk_2
finishers_part_one@anim counter_vic_2
finishers_part_one@anim counter_atk_3
finishers_part_one@anim counter_vic_3
finishers_part_one@anim counter_atk_4
finishers_part_one@anim counter_vic_4
finishers_part_one@anim counter_atk_5
finishers_part_one@anim counter_vic_5
finishers_part_two@anim finisher_6_atc
finishers_part_two@anim finisher_6_vic
finishers_part_two@anim finisher_7_atc
finishers_part_two@anim finisher_7_vic
finishers_part_two@anim finisher_8_atc
finishers_part_two@anim finisher_8_vic
finishers_part_two@anim finisher_9_atc
finishers_part_two@anim finisher_9_vic
finishers_part_two@anim finisher_10_atc
finishers_part_two@anim finisher_10_vic
finishers_part_two@anim counter_atk_6
finishers_part_two@anim counter_vic_6
finishers_part_two@anim counter_atk_7
finishers_part_two@anim counter_vic_7
finishers_part_two@anim counter_atk_8
finishers_part_two@anim counter_vic_8
finishers_part_two@anim counter_atk_9
finishers_part_two@anim counter_vic_9
finishers_part_two@anim counter_atk_10
finishers_part_two@anim counter_vic_10
finishers_part_three@anim finisher_11_atc
finishers_part_three@anim finisher_11_vic
finishers_part_three@anim finisher_12_atc
finishers_part_three@anim finisher_12_vic
finishers_part_three@anim finisher_13_atc
finishers_part_three@anim finisher_13_vic
finishers_part_three@anim finisher_14_atc
finishers_part_three@anim finisher_14_vic
finishers_part_three@anim finisher_15_atc
finishers_part_three@anim finisher_15_vic
finishers_part_three@anim counter_atk_11
finishers_part_three@anim counter_vic_11
finishers_part_three@anim counter_atk_12
finishers_part_three@anim counter_vic_12
finishers_part_three@anim counter_atk_13
finishers_part_three@anim counter_vic_13
finishers_part_three@anim counter_atk_14
finishers_part_three@anim counter_vic_14
finishers_part_three@anim counter_atk_15
finishers_part_three@anim counter_vic_15
autor original animations by QwertNikol
First Uploaded: Domingo 19 de Marzo de 2023
Last Updated: Domingo 19 de Marzo de 2023
Last Downloaded: 7 horas
20 Comments
More mods by BoringNeptune:
A pack of finisher and counter animations ( included 60 animations ).
installing for single player: put in ycd file any rpf archive with animations, for example \GTAV\mods\x64c.rpf\anim\ingame , after that you can play the animations by using Menyoo (don't forget to add the name of the animations to the animation list beforehand)
animation list (you need add this lines in \GTAV\menyooStuff\ PedAnimList.txt) :
finishers_part_one@anim finisher_1_atc
finishers_part_one@anim finisher_1_vic
finishers_part_one@anim finisher_2_atc
finishers_part_one@anim finisher_2_vic
finishers_part_one@anim finisher_3_atc
finishers_part_one@anim finisher_3_vic
finishers_part_one@anim finisher_4_atc
finishers_part_one@anim finisher_4_vic
finishers_part_one@anim finisher_5_atc
finishers_part_one@anim finisher_5_vic
finishers_part_one@anim counter_atk_1
finishers_part_one@anim counter_vic_1
finishers_part_one@anim counter_atk_2
finishers_part_one@anim counter_vic_2
finishers_part_one@anim counter_atk_3
finishers_part_one@anim counter_vic_3
finishers_part_one@anim counter_atk_4
finishers_part_one@anim counter_vic_4
finishers_part_one@anim counter_atk_5
finishers_part_one@anim counter_vic_5
finishers_part_two@anim finisher_6_atc
finishers_part_two@anim finisher_6_vic
finishers_part_two@anim finisher_7_atc
finishers_part_two@anim finisher_7_vic
finishers_part_two@anim finisher_8_atc
finishers_part_two@anim finisher_8_vic
finishers_part_two@anim finisher_9_atc
finishers_part_two@anim finisher_9_vic
finishers_part_two@anim finisher_10_atc
finishers_part_two@anim finisher_10_vic
finishers_part_two@anim counter_atk_6
finishers_part_two@anim counter_vic_6
finishers_part_two@anim counter_atk_7
finishers_part_two@anim counter_vic_7
finishers_part_two@anim counter_atk_8
finishers_part_two@anim counter_vic_8
finishers_part_two@anim counter_atk_9
finishers_part_two@anim counter_vic_9
finishers_part_two@anim counter_atk_10
finishers_part_two@anim counter_vic_10
finishers_part_three@anim finisher_11_atc
finishers_part_three@anim finisher_11_vic
finishers_part_three@anim finisher_12_atc
finishers_part_three@anim finisher_12_vic
finishers_part_three@anim finisher_13_atc
finishers_part_three@anim finisher_13_vic
finishers_part_three@anim finisher_14_atc
finishers_part_three@anim finisher_14_vic
finishers_part_three@anim finisher_15_atc
finishers_part_three@anim finisher_15_vic
finishers_part_three@anim counter_atk_11
finishers_part_three@anim counter_vic_11
finishers_part_three@anim counter_atk_12
finishers_part_three@anim counter_vic_12
finishers_part_three@anim counter_atk_13
finishers_part_three@anim counter_vic_13
finishers_part_three@anim counter_atk_14
finishers_part_three@anim counter_vic_14
finishers_part_three@anim counter_atk_15
finishers_part_three@anim counter_vic_15
autor original animations by QwertNikol
installing for single player: put in ycd file any rpf archive with animations, for example \GTAV\mods\x64c.rpf\anim\ingame , after that you can play the animations by using Menyoo (don't forget to add the name of the animations to the animation list beforehand)
animation list (you need add this lines in \GTAV\menyooStuff\ PedAnimList.txt) :
finishers_part_one@anim finisher_1_atc
finishers_part_one@anim finisher_1_vic
finishers_part_one@anim finisher_2_atc
finishers_part_one@anim finisher_2_vic
finishers_part_one@anim finisher_3_atc
finishers_part_one@anim finisher_3_vic
finishers_part_one@anim finisher_4_atc
finishers_part_one@anim finisher_4_vic
finishers_part_one@anim finisher_5_atc
finishers_part_one@anim finisher_5_vic
finishers_part_one@anim counter_atk_1
finishers_part_one@anim counter_vic_1
finishers_part_one@anim counter_atk_2
finishers_part_one@anim counter_vic_2
finishers_part_one@anim counter_atk_3
finishers_part_one@anim counter_vic_3
finishers_part_one@anim counter_atk_4
finishers_part_one@anim counter_vic_4
finishers_part_one@anim counter_atk_5
finishers_part_one@anim counter_vic_5
finishers_part_two@anim finisher_6_atc
finishers_part_two@anim finisher_6_vic
finishers_part_two@anim finisher_7_atc
finishers_part_two@anim finisher_7_vic
finishers_part_two@anim finisher_8_atc
finishers_part_two@anim finisher_8_vic
finishers_part_two@anim finisher_9_atc
finishers_part_two@anim finisher_9_vic
finishers_part_two@anim finisher_10_atc
finishers_part_two@anim finisher_10_vic
finishers_part_two@anim counter_atk_6
finishers_part_two@anim counter_vic_6
finishers_part_two@anim counter_atk_7
finishers_part_two@anim counter_vic_7
finishers_part_two@anim counter_atk_8
finishers_part_two@anim counter_vic_8
finishers_part_two@anim counter_atk_9
finishers_part_two@anim counter_vic_9
finishers_part_two@anim counter_atk_10
finishers_part_two@anim counter_vic_10
finishers_part_three@anim finisher_11_atc
finishers_part_three@anim finisher_11_vic
finishers_part_three@anim finisher_12_atc
finishers_part_three@anim finisher_12_vic
finishers_part_three@anim finisher_13_atc
finishers_part_three@anim finisher_13_vic
finishers_part_three@anim finisher_14_atc
finishers_part_three@anim finisher_14_vic
finishers_part_three@anim finisher_15_atc
finishers_part_three@anim finisher_15_vic
finishers_part_three@anim counter_atk_11
finishers_part_three@anim counter_vic_11
finishers_part_three@anim counter_atk_12
finishers_part_three@anim counter_vic_12
finishers_part_three@anim counter_atk_13
finishers_part_three@anim counter_vic_13
finishers_part_three@anim counter_atk_14
finishers_part_three@anim counter_vic_14
finishers_part_three@anim counter_atk_15
finishers_part_three@anim counter_vic_15
autor original animations by QwertNikol
First Uploaded: Domingo 19 de Marzo de 2023
Last Updated: Domingo 19 de Marzo de 2023
Last Downloaded: 7 horas
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Looking very inmpressive
YOOOOO
Best Anim !!!!!!!!!!!!!
Do we have a chance to auto-animate them like a scene director in the game? It's very difficult one by one.
@boringneptune can you please explain how to make the animations perfect. it’s complicated when trying to get them to come out right without one ped losing track of the other
@Shotbyge3k most important thing is to set the right position. I do it through menyoo sequences. I set the teleport to a certain position, then I set face direction ( i do this for both ( or more) peds) and then correct teleport\face direction position if animations plays not corectly. but in general, you can write the appropriate script, where you can score the desired coordinates. for example, you can check how standard rockstar melee finisher animations are launched and repeat it
Below are the setup names for ''FavouriteAnims'':
<Anim dict="finishers_part_one@anim" name="finisher_1_atc" />
<Anim dict="finishers_part_one@anim" name="finisher_1_vic" />
<Anim dict="finishers_part_one@anim" name="finisher_2_atc" />
<Anim dict="finishers_part_one@anim" name="finisher_2_vic" />
<Anim dict="finishers_part_one@anim" name="finisher_3_atc" />
<Anim dict="finishers_part_one@anim" name="finisher_3_vic" />
<Anim dict="finishers_part_one@anim" name="finisher_4_atc" />
<Anim dict="finishers_part_one@anim" name="finisher_4_vic" />
<Anim dict="finishers_part_one@anim" name="finisher_5_atc" />
<Anim dict="finishers_part_one@anim" name="finisher_5_vic" />
<Anim dict="finishers_part_one@anim" name="counter_atk_1" />
<Anim dict="finishers_part_one@anim" name="counter_vic_1" />
<Anim dict="finishers_part_one@anim" name="counter_atk_2" />
<Anim dict="finishers_part_one@anim" name="counter_vic_2" />
<Anim dict="finishers_part_one@anim" name="counter_atk_3" />
<Anim dict="finishers_part_one@anim" name="counter_vic_3" />
<Anim dict="finishers_part_one@anim" name="counter_atk_4" />
<Anim dict="finishers_part_one@anim" name="counter_vic_4" />
<Anim dict="finishers_part_one@anim" name="counter_atk_5" />
<Anim dict="finishers_part_one@anim" name="counter_vic_5" />
<Anim dict="finishers_part_one@anim" name="counter_atk_5" />
<Anim dict="finishers_part_two@anim" name="finisher_6_atc" />
<Anim dict="finishers_part_two@anim" name="finisher_6_vic" />
<Anim dict="finishers_part_two@anim" name="finisher_7_atc" />
<Anim dict="finishers_part_two@anim" name="finisher_7_vic" />
<Anim dict="finishers_part_two@anim" name="finisher_8_atc" />
<Anim dict="finishers_part_two@anim" name="finisher_8_vic" />
<Anim dict="finishers_part_two@anim" name="finisher_9_atc" />
<Anim dict="finishers_part_two@anim" name="finisher_9_vic" />
<Anim dict="finishers_part_two@anim" name="finisher_10_atc" />
<Anim dict="finishers_part_two@anim" name="finisher_10_vic" />
<Anim dict="finishers_part_two@anim" name="counter_atk_6" />
<Anim dict="finishers_part_two@anim" name="counter_vic_6" />
<Anim dict="finishers_part_two@anim" name="counter_atk_7" />
<Anim dict="finishers_part_two@anim" name="counter_vic_7" />
<Anim dict="finishers_part_two@anim" name="counter_atk_8" />
<Anim dict="finishers_part_two@anim" name="counter_vic_8" />
<Anim dict="finishers_part_two@anim" name="counter_atk_9" />
<Anim dict="finishers_part_two@anim" name="counter_vic_9" />
<Anim dict="finishers_part_two@anim" name="counter_atk_10" />
<Anim dict="finishers_part_two@anim" name="counter_vic_10" />
<Anim dict="finishers_part_three@anim" name="finisher_11_atc" />
<Anim dict="finishers_part_three@anim" name="finisher_11_vic" />
<Anim dict="finishers_part_three@anim" name="finisher_12_atc" />
<Anim dict="finishers_part_three@anim" name="finisher_12_vic" />
<Anim dict="finishers_part_three@anim" name="finisher_13_atc" />
<Anim dict="finishers_part_three@anim" name="finisher_13_vic" />
<Anim dict="finishers_part_three@anim" name="finisher_14_atc" />
<Anim dict="finishers_part_three@anim" name="finisher_14_vic" />
<Anim dict="finishers_part_three@anim" name="finisher_15_atc" />
<Anim dict="finishers_part_three@anim" name="finisher_15_vic" />
<Anim dict="finishers_part_three@anim" name="counter_atk_11" />
<Anim dict="finishers_part_three@anim" name="counter_vic_11" />
<Anim dict="finishers_part_three@anim" name="counter_atk_12" />
<Anim dict="finishers_part_three@anim" name="counter_vic_12" />
<Anim dict="finishers_part_three@anim" name="counter_atk_13" />
<Anim dict="finishers_part_three@anim" name="counter_vic_13" />
<Anim dict="finishers_part_three@anim" name="counter_atk_14" />
<Anim dict="finishers_part_three@anim" name="counter_vic_14" />
<Anim dict="finishers_part_three@anim" name="counter_atk_15" />
<Anim dict="finishers_part_three@anim" name="counter_vic_15" />
It doesn't work when I play the animations they just stand there.
@BoringNeptune Great Work , is it possible to create a football/Soccer tackling animation ?
@BoringNeptune I really hope that someone gets in touch with you and can turn this into an actual combat mod.
@Think_Tank https://www.youtube.com/watch?v=HyRSgfOoc94&ab_channel=IroniaOfficial i'm doing this
@Ironia_Official You make some of the coolest mods! Any chance you could take one of those parkour animation mods and turn it into a legit parkour mod? That feels like something that you would do. Cuz there's some pretty smooth looking parkour animations on this site but you can't actually use them for parkour.
@Think_Tank i also did that:
https://www.youtube.com/shorts/qh4WJcoRuAw
@Ironia_Official You certenly are doing an awful lot of modding behind the scenes. You're keeping busy, I see. Take your time.
@Kylestar1875 Thank you so much
@BoringNeptune These are great man - some of the best animations on this site, only ones that seem like they even fit in GTA tbh
I wanna get into this, do you have any good tutorials you could suggest?
Also, how can I get those hand wraps? and that dojo Interior?
Great work man, any chance of a dirty boxing / street brawler type style? @BoringNeptune
@BoringNeptune Подскажи как сделать так что бы после анимации персонаж телепортировался на место где стоял ???
Tell me how to make it so that after the animation the character teleports to the place where he stood???
@Rangoyaa нужно убрать из анимации корневое движение. если тебе нужно убрать непосредственно в игре, без использования 3д редакторов, то как вариант можно поэкспериментировать с флагами запуска анимации ( тут я тебе сейчас точно не подскажу, какой именно флаг убирает корневое движение, так как давно уже с флагами не работал).