Auto Dealers V 2.1.1
63.375
438
63.375
438
This mod adds Auto Dealers to San Andreas.
Now you can buy vehicles offline (cars, bikes, vans, trucks and more)!
UPDATE 01/2025: Version 2.1.1. Major update to the vehicle sales park - (almost) all vehicles from all DLCs have been added. A total of 195 new vehicles introduced. Added 2 new dealers - "Sanders Motorcycles" and "Sports Classic". Added the ability to disable markers and messages for better immersion (via the Shift+U menu). Partial code refactoring.
UPDATE 12/2022: After four years I'm back with the new improved version 2.x of the mod. It's rewritten from scratch, no more crashes: smart spawning system will now queue all the required models and not try to spawn them all at once. Also, now all the Dealers are present on the game map automatically, there is no more option to toggle them.
UPDATE 12/2022: The mod is open-source now: https://github.com/madebyveo/autodealersv
HOW TO USE
MAIN FEATURES
REQUIREMENTS
- NET Framework 4.8.1 (pre-installed on Windows 11. For Windows 10 and older versions, manual installation is required);
- ScriptHookV by Alexander Blade (extract "bin" folder contents to your GTAV folder)
- ScriptHookV .NET by crosire and team (extract to GTAV folder and create GTAV\Scripts subfolder)
- LemonUI by Lemon (extract "SHVDN3" folder contents to GTAV\Scripts folder)
INSTALLATION
Copy AutoDealers.dll and AutoDealersData folder to GTAV\Scripts
HOW TO EDIT VEHICLE PRICES
HOW TO ADD CUSTOM VEHICLE FOR SALE
Now you can buy vehicles offline (cars, bikes, vans, trucks and more)!
UPDATE 01/2025: Version 2.1.1. Major update to the vehicle sales park - (almost) all vehicles from all DLCs have been added. A total of 195 new vehicles introduced. Added 2 new dealers - "Sanders Motorcycles" and "Sports Classic". Added the ability to disable markers and messages for better immersion (via the Shift+U menu). Partial code refactoring.
UPDATE 12/2022: After four years I'm back with the new improved version 2.x of the mod. It's rewritten from scratch, no more crashes: smart spawning system will now queue all the required models and not try to spawn them all at once. Also, now all the Dealers are present on the game map automatically, there is no more option to toggle them.
UPDATE 12/2022: The mod is open-source now: https://github.com/madebyveo/autodealersv
HOW TO USE
- Check the game map for Auto Dealers icons;
- Go to Auto Dealer and choose vehicle you want to buy;
- Sit in the vehicle and click "Buy this vehicle";
- Vehicle engine will be unlocked and you can drive away.
MAIN FEATURES
- 19 dealerships(!) all around the state;
- Each dealership has its unique specialization (brand or vehicle class);
- Dealerships offer different sets of cars on each visit;
- Realistic vehicle prices;
- Test Drive any vehicle before you buy;
- Examine vehicles: open doors, trunk and hood, sit on different seats;
- Set custom License Plate text on a bought vehicle;
- Fully customizable:
- All vehicles and prices stored in XML files;
- You can add custom vehicles for sale;
- Modded vehicles support;
REQUIREMENTS
- NET Framework 4.8.1 (pre-installed on Windows 11. For Windows 10 and older versions, manual installation is required);
- ScriptHookV by Alexander Blade (extract "bin" folder contents to your GTAV folder)
- ScriptHookV .NET by crosire and team (extract to GTAV folder and create GTAV\Scripts subfolder)
- LemonUI by Lemon (extract "SHVDN3" folder contents to GTAV\Scripts folder)
INSTALLATION
Copy AutoDealers.dll and AutoDealersData folder to GTAV\Scripts
HOW TO EDIT VEHICLE PRICES
- Goto GTAV\Scripts\AutoDealersData folder;
- Open XML file for required dealership in text editor;
- Edit price, save the file, restart game.
HOW TO ADD CUSTOM VEHICLE FOR SALE
- Sit in the vehicle you want to add;
- Press Shift+U to open menu and click "Add current vehicle";
- Select Auto Dealer;
- Enter vehicle name;
- Enter vehicle price;
- Done. Added vehicle will be available for sale at selected dealership.
First Uploaded: Sábado 22 de Setembro de 2018
Last Updated: Luns 20 de Xaneiro de 2025
Last Downloaded: 21 minuto
All Versions
299 Comments
More mods by megaz0id:
This mod adds Auto Dealers to San Andreas.
Now you can buy vehicles offline (cars, bikes, vans, trucks and more)!
UPDATE 01/2025: Version 2.1.1. Major update to the vehicle sales park - (almost) all vehicles from all DLCs have been added. A total of 195 new vehicles introduced. Added 2 new dealers - "Sanders Motorcycles" and "Sports Classic". Added the ability to disable markers and messages for better immersion (via the Shift+U menu). Partial code refactoring.
UPDATE 12/2022: After four years I'm back with the new improved version 2.x of the mod. It's rewritten from scratch, no more crashes: smart spawning system will now queue all the required models and not try to spawn them all at once. Also, now all the Dealers are present on the game map automatically, there is no more option to toggle them.
UPDATE 12/2022: The mod is open-source now: https://github.com/madebyveo/autodealersv
HOW TO USE
MAIN FEATURES
REQUIREMENTS
- NET Framework 4.8.1 (pre-installed on Windows 11. For Windows 10 and older versions, manual installation is required);
- ScriptHookV by Alexander Blade (extract "bin" folder contents to your GTAV folder)
- ScriptHookV .NET by crosire and team (extract to GTAV folder and create GTAV\Scripts subfolder)
- LemonUI by Lemon (extract "SHVDN3" folder contents to GTAV\Scripts folder)
INSTALLATION
Copy AutoDealers.dll and AutoDealersData folder to GTAV\Scripts
HOW TO EDIT VEHICLE PRICES
HOW TO ADD CUSTOM VEHICLE FOR SALE
Now you can buy vehicles offline (cars, bikes, vans, trucks and more)!
UPDATE 01/2025: Version 2.1.1. Major update to the vehicle sales park - (almost) all vehicles from all DLCs have been added. A total of 195 new vehicles introduced. Added 2 new dealers - "Sanders Motorcycles" and "Sports Classic". Added the ability to disable markers and messages for better immersion (via the Shift+U menu). Partial code refactoring.
UPDATE 12/2022: After four years I'm back with the new improved version 2.x of the mod. It's rewritten from scratch, no more crashes: smart spawning system will now queue all the required models and not try to spawn them all at once. Also, now all the Dealers are present on the game map automatically, there is no more option to toggle them.
UPDATE 12/2022: The mod is open-source now: https://github.com/madebyveo/autodealersv
HOW TO USE
- Check the game map for Auto Dealers icons;
- Go to Auto Dealer and choose vehicle you want to buy;
- Sit in the vehicle and click "Buy this vehicle";
- Vehicle engine will be unlocked and you can drive away.
MAIN FEATURES
- 19 dealerships(!) all around the state;
- Each dealership has its unique specialization (brand or vehicle class);
- Dealerships offer different sets of cars on each visit;
- Realistic vehicle prices;
- Test Drive any vehicle before you buy;
- Examine vehicles: open doors, trunk and hood, sit on different seats;
- Set custom License Plate text on a bought vehicle;
- Fully customizable:
- All vehicles and prices stored in XML files;
- You can add custom vehicles for sale;
- Modded vehicles support;
REQUIREMENTS
- NET Framework 4.8.1 (pre-installed on Windows 11. For Windows 10 and older versions, manual installation is required);
- ScriptHookV by Alexander Blade (extract "bin" folder contents to your GTAV folder)
- ScriptHookV .NET by crosire and team (extract to GTAV folder and create GTAV\Scripts subfolder)
- LemonUI by Lemon (extract "SHVDN3" folder contents to GTAV\Scripts folder)
INSTALLATION
Copy AutoDealers.dll and AutoDealersData folder to GTAV\Scripts
HOW TO EDIT VEHICLE PRICES
- Goto GTAV\Scripts\AutoDealersData folder;
- Open XML file for required dealership in text editor;
- Edit price, save the file, restart game.
HOW TO ADD CUSTOM VEHICLE FOR SALE
- Sit in the vehicle you want to add;
- Press Shift+U to open menu and click "Add current vehicle";
- Select Auto Dealer;
- Enter vehicle name;
- Enter vehicle price;
- Done. Added vehicle will be available for sale at selected dealership.
First Uploaded: Sábado 22 de Setembro de 2018
Last Updated: Luns 20 de Xaneiro de 2025
Last Downloaded: 21 minuto














@shippy if you want to increase chances for particular model to be spawned - edit XML file of the corresponding dealer and duplicate line with your vehicle several times there
Is this compatible with the latest update?
@megaz0id i tried to add a new dealer, adding a new xml e put a string on dealers.xml. why i cant see in game??
@Cla01 hi bro, 1) check XML syntax, 2) check coordinates in your XML
@megaz0id bro look at this :
thisi is : Dealer.TheClubCars.xml (is situated near the golf club in LS)
<?xml version="1.0"?>
<dealer xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" license-plate="CLUB">
<slots>
<slot x="-1390.354" y="-13.02468" z="52.80902" rotation="325.4521" />
<slot x="-1369.633" y="0.4605024" z="53.00045" rotation="177.9845" />
</slots>
<vehicles>
</vehicles>
<entities />
<entity-remove />
</dealer>
this is Dealers.xml
<dealer name="The Club Cars" x="-1389.426" y="1.067261" z="52.71627" file="Dealer.TheClubCars.xml"/>
the script goes in crash ....what is wrong? and what is the tag <entities>??
Hi, any plans to make this compatible with Enhanced? It causes the game to crash immediately upon starting up. Same with PDM mod. Really want a dealer mod to buy cars.
amazing mod
how do you create a dealership
Hello, This mod working perfectly in both legacy and enhanced. also it gives additional immersion to my play. a lot fun :) But it's hard to recognize what do each dealerships do for non-english user like me. So I'm just saying.. can you add short description in Readme.txt for each dealerships?
for example, "The German Premium sells luxury vehicles which was made in German. you can find from Obey's SUV to Übermacht's Sport-Sedan."
"The Gray Imports, which is located at Port of Los Santos, sells unvarious vehicles which has imported recently from over the sea. Sometimes, you can find unique vehicle which is never seen in LS ever. Visit Gray's and be a hipster!"
I'm not a writer so quotes are awkward tho, if there is description like those, will be very helpful!
Thank you for great mod!
Hey, it's not working on enhanced version:
[16:34:50] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[16:34:50] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[16:34:50] [DEBUG] Initializing NativeMemory members...
[16:34:57] [DEBUG] Loading scripts from C:\Program Files\Epic Games\GTAVEnhanced\scripts ...
[16:34:57] [DEBUG] Loading assembly AutoDealers.dll ...
[16:34:57] [INFO] Found 1 script(s) in AutoDealers.dll resolved to API version 3.7.0 (target API version: 3.1.0).
[16:34:57] [DEBUG] Loading assembly LemonUI.SHVDN3.dll ...
[16:34:57] [INFO] Found 0 script(s) in LemonUI.SHVDN3.dll (target API version: 3.6.0).
[16:34:57] [DEBUG] Loading assembly LemonUI.SHVDN3.dll ...
[16:34:57] [INFO] Found 0 script(s) in LemonUI.SHVDN3.dll (target API version: 3.6.0).
[16:34:57] [DEBUG] Instantiating script AutoDealersV.Main ...
[16:34:58] [INFO] Started script AutoDealersV.Main.
[16:35:28] [ERROR] Caught unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at SHVDN.NativeMemory.GetVehicleHandles(FVector3 position, Single radius, Int32[] modelHashes)
at GTA.World.GetNearbyVehicles(Vector3 position, Single radius, Model[] models) in ScriptHookVDotNet3\GTA\World.cs:line 670
at AutoDealersV.Managers.WorldManager.ClearArea(Vector3 position, Single radius)
at AutoDealersV.Managers.WorldManager.CreateVehicle(Model model, Vector3 position, Single heading)
at AutoDealersV.Spawner.SpawnManager.SpawnAndCloseCurrentTask()
at AutoDealersV.Spawner.SpawnManager.Update()
at AutoDealersV.Managers.WorldManager.Update()
at AutoDealersV.Main.onTick(Object sender, EventArgs e)
at SHVDN.Script.DoTick()
[16:35:28] [ERROR] The exception was thrown while executing the script AutoDealersV.Main from "C:\Program Files\Epic Games\GTAVEnhanced\scripts\AutoDealers.dll".
[16:35:28] [WARNING] Aborted script AutoDealersV.Main.
at System.Threading.Thread.AbortInternal()
at System.Threading.Thread.Abort()
at SHVDN.Script.Abort()
at SHVDN.Script.DoTick()
at SHVDN.Script.MainLoop()
@coolfish2 hi bro, thank you for the feedback! I thought it will be more interesting for players to explore each dealer by themselves xD
Awesome mod! I was looking for some kind of mod that would put some or most MP online vehicles in my single player game without conflicting with other mods I already have installed. The MP online vehicle population mods conflict with the Better Chases+ mod I have installed, but I came across this mod and it turned out to be a perfect alternative to get some or most of those MP online vehicles in my game play. With this mod at least I don't have to use a trainer to spawn those vehicles in to look at or drive them, I can go to the author's dealerships and look at them and drive them. Beautiful mod @megaz0id. Works great in version .3580.
With the massive installed blip, no wonder I got some missing blips for friend activity and other map blips like LS Customs, tattoo parlors, etc.
@Lucy447 It also happened to me and because of that I had been trying for like 3 hours trying to figure out what was causing the problem. but it didn't happen before so definitely it needs update.
Is this mod still works with newest update?
Ok I back here answering my own question: Yes the mod works with newest update, and I already added addon cars into the dealer, nice mod and keep up the good works!
@megaz0id Can you update this to have an option to remove blips, or maybe make them only show up when close or something?
@SnakeSlippers I won't promise it any time soon bro, but this idea is going to the to-do list, one day it will be done for sure. Thanks for the suggestion.
Is there a way to make it compatible with the story ? ( currently it removes the mission icons to add the dealership icons )
nvm, it was another mod, great job with this mod