Jujutsu Kaisen Gojo Satoru mod v 1.0
9.791
18
9.791
18
**************GOJO SATORU is HERE!***********
Summary:
The mod contains 5 abilities:
Parenthesis contains the key to activate
Infinity (h): stop all entities coming toward the player within a certain range(bullet is not one of them, the game process bullets in a weird way not as an entity)
Reverse red (j): create a huge repulsion force that repulses all entities around the player, and emits red lights, hence named “Reverse Red” (You will know the meaning of “reverse” after you watch the anime)
Blue (u): Create a suction force to pull nearly entities into the entity you are aiming at.
Purple (Y): the combination of blue and red, shoots out energy in purple that eliminates any entities in its path
Unlimited void (I): paralyze all nearby peds with unlimited information flowing into their brains (interesting right)
****************Features***************
Sound and Visual effects as shown in the images and videos
****************Installation**************
Requires Scripthook v and Scripthook.net
Installation: put everything in the archive into the scripts folder.
*********************Bug************************
There is a chance that after using purple, the game would crash with no sign. It is a problem with the Entity.delete() method. So, if anyone knows how to solve the issue, please comment to tell me.
******************Credits**************
Ideas and sounds from Jujutsu Kaisen TV series, scripthook v and scripthook.net by Alexander Blade
Summary:
The mod contains 5 abilities:
Parenthesis contains the key to activate
Infinity (h): stop all entities coming toward the player within a certain range(bullet is not one of them, the game process bullets in a weird way not as an entity)
Reverse red (j): create a huge repulsion force that repulses all entities around the player, and emits red lights, hence named “Reverse Red” (You will know the meaning of “reverse” after you watch the anime)
Blue (u): Create a suction force to pull nearly entities into the entity you are aiming at.
Purple (Y): the combination of blue and red, shoots out energy in purple that eliminates any entities in its path
Unlimited void (I): paralyze all nearby peds with unlimited information flowing into their brains (interesting right)
****************Features***************
Sound and Visual effects as shown in the images and videos
****************Installation**************
Requires Scripthook v and Scripthook.net
Installation: put everything in the archive into the scripts folder.
*********************Bug************************
There is a chance that after using purple, the game would crash with no sign. It is a problem with the Entity.delete() method. So, if anyone knows how to solve the issue, please comment to tell me.
******************Credits**************
Ideas and sounds from Jujutsu Kaisen TV series, scripthook v and scripthook.net by Alexander Blade
First Uploaded: Xoves 3 de Novembro de 2022
Last Updated: Mércores 9 de Novembro de 2022
Last Downloaded: aproximadamente unha hora
15 Comments
More mods by Mikezh6666:
**************GOJO SATORU is HERE!***********
Summary:
The mod contains 5 abilities:
Parenthesis contains the key to activate
Infinity (h): stop all entities coming toward the player within a certain range(bullet is not one of them, the game process bullets in a weird way not as an entity)
Reverse red (j): create a huge repulsion force that repulses all entities around the player, and emits red lights, hence named “Reverse Red” (You will know the meaning of “reverse” after you watch the anime)
Blue (u): Create a suction force to pull nearly entities into the entity you are aiming at.
Purple (Y): the combination of blue and red, shoots out energy in purple that eliminates any entities in its path
Unlimited void (I): paralyze all nearby peds with unlimited information flowing into their brains (interesting right)
****************Features***************
Sound and Visual effects as shown in the images and videos
****************Installation**************
Requires Scripthook v and Scripthook.net
Installation: put everything in the archive into the scripts folder.
*********************Bug************************
There is a chance that after using purple, the game would crash with no sign. It is a problem with the Entity.delete() method. So, if anyone knows how to solve the issue, please comment to tell me.
******************Credits**************
Ideas and sounds from Jujutsu Kaisen TV series, scripthook v and scripthook.net by Alexander Blade
Summary:
The mod contains 5 abilities:
Parenthesis contains the key to activate
Infinity (h): stop all entities coming toward the player within a certain range(bullet is not one of them, the game process bullets in a weird way not as an entity)
Reverse red (j): create a huge repulsion force that repulses all entities around the player, and emits red lights, hence named “Reverse Red” (You will know the meaning of “reverse” after you watch the anime)
Blue (u): Create a suction force to pull nearly entities into the entity you are aiming at.
Purple (Y): the combination of blue and red, shoots out energy in purple that eliminates any entities in its path
Unlimited void (I): paralyze all nearby peds with unlimited information flowing into their brains (interesting right)
****************Features***************
Sound and Visual effects as shown in the images and videos
****************Installation**************
Requires Scripthook v and Scripthook.net
Installation: put everything in the archive into the scripts folder.
*********************Bug************************
There is a chance that after using purple, the game would crash with no sign. It is a problem with the Entity.delete() method. So, if anyone knows how to solve the issue, please comment to tell me.
******************Credits**************
Ideas and sounds from Jujutsu Kaisen TV series, scripthook v and scripthook.net by Alexander Blade
First Uploaded: Xoves 3 de Novembro de 2022
Last Updated: Mércores 9 de Novembro de 2022
Last Downloaded: aproximadamente unha hora
Too many bugs. I can't move after using purple and infinite void.
0 installation tutorial. 0 stars
Hey the mod looks promising about to test it i hope you are putting more work into and cant wait to see what you do!
it is buggy but promising
I have a problem, I cannot use other abilities except infinity. inscritps JJk.clas1 is another error.
@Dark Cyber 45 Buddy, ☠️☠️ why do you need installation tutorial in 2024? Every GTA V modder knows mods go into scripts folder lmao
Honestly, props for the effort and the time you put in it but... i gotta say mod is shit. Overall too buggy and gives me Jjk.clas1 error and only thing i can use is infinity. But it does look promising.
hey i saw this mod it is promising and the reviews arent grate i havent tried it but i have looked at the code and wanted to help so ill give you some code of the functions that should(hopefully) fix some errors ill put them here
infinity: private void infinity(int h)
{
if (h > 0)
{
Entity[] stopEntities = World.GetNearbyEntities(myPosition, 20f);
foreach (Entity entity in stopEntities)
{
if (!entity.Equals(Game.Player.Character))
{
entity.FreezePosition = true;
}
}
// Freeze bullets within range
foreach (Projectile bullet in World.GetAllProjectiles())
{
if (Vector3.DistanceSquared(bullet.Position, myPosition) < 20f * 20f)
{
bullet.FreezePosition = true;
}
}
}
else
{
Entity[] unfreezeEntities = World.GetNearbyEntities(myPosition, 20f);
foreach (Entity entity in unfreezeEntities)
{
if (!entity.Equals(Game.Player.Character))
{
entity.FreezePosition = false;
}
}
// Unfreeze bullets within range
foreach (Projectile bullet in World.GetAllProjectiles())
{
if (Vector3.DistanceSquared(bullet.Position, myPosition) < 20f * 20f)
{
bullet.FreezePosition = false;
}
}
}
}
this should hopefully also freeze projectiles in the radius
purple: private void purple(int p)
{
Game.Player.Character.FreezePosition = true;
if (p > 0)
{
Entity[] destroy;
Vector3 facing = Game.Player.Character.ForwardVector;
Vector3 purpleAt;
if (p < 120)
{
purpleAt = myPosition + (120 - p) / 10 * facing;
World.DrawLightWithRange(myPosition + (120 - p) / 10 * facing, Color.Purple, 7f, 1000f);
World.DrawLightWithRange(myPosition + (120 - p) / 10 * facing, Color.White, 7f, 300f);
}
else
{
purpleAt = myPosition + (p - 120) * facing;
World.DrawLightWithRange(purpleAt, Color.Purple, 7f, 1000f);
World.DrawLightWithRange(purpleAt, Color.White, 7f, 300f);
}
destroy = World.GetNearbyEntities(purpleAt, 60f);
for (int i = 0; i < destroy.Length; i++)
{
Entity poorThing = destroy[i];
if (poorThing != null && !poorThing.Equals(Game.Player.Character))
{
if (poorThing is Vehicle)
{
Vehicle v = (Vehicle)poorThing;
v.Explode();
if (v != null)
{
v.MarkAsNoLongerNeeded(); // Mark vehicle for later removal
}
}
else
{
poorThing.MarkAsNoLongerNeeded(); // Mark entity for later removal
}
}
}
}
else
{
Game.Player.Character.FreezePosition = false; // Reset freeze state after ability finishes
}
}
and that should fix purple aswell as stop the crashes good luck with the mod ill check in occasionally to see the development(there's comments in the code to help you)
Cant using purple and infinite void.
Can't use blue
i can use only reversal red
how to activate the mod
@Uzohr u is a lie sent by the gov
@Uzohr well yes i do mod but this mod was my first "Scripts" mod... i did a few since and now know how and + it wasn't working when i first did it but yea
it does not work i cant activate which button is for activation i cant do any power pls help i have done everything correct by putting it in script file and all correct but still not working any help would be helpful
@Harvekni how do you put these inputs?
ima bit dumb.. but how how do i get the parenthesis thing or wtv key for it to start?