More Gore 3.1.4.1
67.126
292
67.126
292
I ONLY UPLOAD TO 5MODS! IF YOU SEE MY MOD UPLOADED ON ANOTHER SITE, IT WAS NOT UPLOADED BY ME!
Overview:
This mod is similar to BUUBURN and ZiPPO RAID's Roadkill mod but now works with any vehicle driven by any ped, falls/collisions and explosions! The mod also includes bleeding from individual bones. This means shooting someone in their right hand will create blood on the ground below that hand. Bleed rates are based on the weapon used, location (only for head/neck shots) and if that bone is already bleeding. So shooting someone multiple times in the same spot increases that bleed rate.
Recommended Mods To Use With More Gore:
Realistic Blood FX
Realistic Euphoria Reactions
Notes:
All settings are explained in the readme provided. Please read it
All weapons use the same default settings when the .xml is created. You'll need to manually go through the weapons and adjust them how you'd like.
Bug Reporting:
If you have any bugs or requests, I'll be able to respond faster at:
Discord - Fry#0097
(If the mod "doesn't work", please do not contact me before making sure that you've properly installed/updated everything that is mentioned below in the "Requirements" section.
Known Bugs:
None
Requirements:
Script Hook V
ScriptHookVDotNet V3.4.0
Installation:
Copy "More Gore.dll" to your "GTA V\Scripts\" folder (More Gore Settings.xml will be created when you launch the game or reload your scripts with More Gore installed)
Changelog:
V3.1.4.1
Added SmallDamageBleedRate for vehicles/falls and collisions
Added SmallDamageMinimumBloodSize for vehicles/falls and collisions
Added SmallDamageMaximumBloodSize for vehicles/falls and collisions
Added MediumDamageBleedRate for vehicles/falls and collisions
Added MediumDamageMinimumBloodSize for vehicles/falls and collisions
Added MediumDamageMaximumBloodSize for vehicles/falls and collisions
Added LargeDamageBleedRate for vehicles/falls and collisions
Added LargeDamageMinimumBloodSize for vehicles/falls and collisions
Added LargeDamageMaximumBloodSize for vehicles/falls and collisions
Fixed some actions not cancelling healing like falling or climbing ladders (If you find more please let me know!)
Fixed issue causing falls and collisions not to use its own bleed rates
Fixed issue with bleeding not stopping when healing through a trainer or reviving yourself using WYD (If you still have issues with this, let me know!)
Fixed mgreloadsettings command not reloading weapon bleed rates
Bleed rates now stack (Shooting the same bone increases the bleed rate for that bone) (Was accidently removed)
Lowered the default HealthLossRate/PlayerHealthLossRate because of the change added above (Bleed rates can increase really fast now)
V3.1.3
Added CanPlayerBleed
Added PlayerHealKey
Added PlayerHealButtonModifier
Added PlayerHealButton
Added PlayerHealAmount
Added PlayHealingAnimation
Added CanPlayerRegenHealth
Added InstantHeal
Added ClearBloodDamageAtFullHealth
Fixed issue causing falls and collisions not to use it's own blood sizes
Fixed issue causing peds to play the injured ragdoll randomly when CanPedWrithe is enabled
Fixed issue causing faster health loss while in a vehicle and bleeding
Fixed issue causing mod not to work correctly for people using a different language on their PC
Increased the default HealthLossRate/PlayerHealthLossRate
Increased all default speed values for Vehicles/FallsNCollisions
V3.1.1
Added the Precision Rifle and Service Carbine
Added an optional injured on ground ragdoll when a ped’s health is below the “PedHealthToPlayInjuredRagdoll” value (Not currently implemented for the player. May be an optional thing in the future)
Added an optional dying/moaning sound when the ped is using the injured on ground ragdoll
Added new cheat/debug commands you can enter to get your current weapon’s info from More Gore Settings.xml, add new weapons to More Gore Settings.xml (This should allow you to add new weapons after a GTA V update even if More Gore doesn’t have them added by default) or reload More Gore Settings.xml after you've made changes without having to reload all of your scripts
Overview:
This mod is similar to BUUBURN and ZiPPO RAID's Roadkill mod but now works with any vehicle driven by any ped, falls/collisions and explosions! The mod also includes bleeding from individual bones. This means shooting someone in their right hand will create blood on the ground below that hand. Bleed rates are based on the weapon used, location (only for head/neck shots) and if that bone is already bleeding. So shooting someone multiple times in the same spot increases that bleed rate.
Recommended Mods To Use With More Gore:
Realistic Blood FX
Realistic Euphoria Reactions
Notes:
Bug Reporting:
If you have any bugs or requests, I'll be able to respond faster at:
Discord - Fry#0097
(If the mod "doesn't work", please do not contact me before making sure that you've properly installed/updated everything that is mentioned below in the "Requirements" section.
Known Bugs:
Requirements:
Installation:
Changelog:
V3.1.4.1
V3.1.3
V3.1.1
First Uploaded: Xoves 21 de Xullo de 2022
Last Updated: Xoves 25 de Agosto de 2022
Last Downloaded: aproximadamente unha hora
211 Comments
More mods by IAmJFry:
I ONLY UPLOAD TO 5MODS! IF YOU SEE MY MOD UPLOADED ON ANOTHER SITE, IT WAS NOT UPLOADED BY ME!
Overview:
This mod is similar to BUUBURN and ZiPPO RAID's Roadkill mod but now works with any vehicle driven by any ped, falls/collisions and explosions! The mod also includes bleeding from individual bones. This means shooting someone in their right hand will create blood on the ground below that hand. Bleed rates are based on the weapon used, location (only for head/neck shots) and if that bone is already bleeding. So shooting someone multiple times in the same spot increases that bleed rate.
Recommended Mods To Use With More Gore:
Realistic Blood FX
Realistic Euphoria Reactions
Notes:
All settings are explained in the readme provided. Please read it
All weapons use the same default settings when the .xml is created. You'll need to manually go through the weapons and adjust them how you'd like.
Bug Reporting:
If you have any bugs or requests, I'll be able to respond faster at:
Discord - Fry#0097
(If the mod "doesn't work", please do not contact me before making sure that you've properly installed/updated everything that is mentioned below in the "Requirements" section.
Known Bugs:
None
Requirements:
Script Hook V
ScriptHookVDotNet V3.4.0
Installation:
Copy "More Gore.dll" to your "GTA V\Scripts\" folder (More Gore Settings.xml will be created when you launch the game or reload your scripts with More Gore installed)
Changelog:
V3.1.4.1
Added SmallDamageBleedRate for vehicles/falls and collisions
Added SmallDamageMinimumBloodSize for vehicles/falls and collisions
Added SmallDamageMaximumBloodSize for vehicles/falls and collisions
Added MediumDamageBleedRate for vehicles/falls and collisions
Added MediumDamageMinimumBloodSize for vehicles/falls and collisions
Added MediumDamageMaximumBloodSize for vehicles/falls and collisions
Added LargeDamageBleedRate for vehicles/falls and collisions
Added LargeDamageMinimumBloodSize for vehicles/falls and collisions
Added LargeDamageMaximumBloodSize for vehicles/falls and collisions
Fixed some actions not cancelling healing like falling or climbing ladders (If you find more please let me know!)
Fixed issue causing falls and collisions not to use its own bleed rates
Fixed issue with bleeding not stopping when healing through a trainer or reviving yourself using WYD (If you still have issues with this, let me know!)
Fixed mgreloadsettings command not reloading weapon bleed rates
Bleed rates now stack (Shooting the same bone increases the bleed rate for that bone) (Was accidently removed)
Lowered the default HealthLossRate/PlayerHealthLossRate because of the change added above (Bleed rates can increase really fast now)
V3.1.3
Added CanPlayerBleed
Added PlayerHealKey
Added PlayerHealButtonModifier
Added PlayerHealButton
Added PlayerHealAmount
Added PlayHealingAnimation
Added CanPlayerRegenHealth
Added InstantHeal
Added ClearBloodDamageAtFullHealth
Fixed issue causing falls and collisions not to use it's own blood sizes
Fixed issue causing peds to play the injured ragdoll randomly when CanPedWrithe is enabled
Fixed issue causing faster health loss while in a vehicle and bleeding
Fixed issue causing mod not to work correctly for people using a different language on their PC
Increased the default HealthLossRate/PlayerHealthLossRate
Increased all default speed values for Vehicles/FallsNCollisions
V3.1.1
Added the Precision Rifle and Service Carbine
Added an optional injured on ground ragdoll when a ped’s health is below the “PedHealthToPlayInjuredRagdoll” value (Not currently implemented for the player. May be an optional thing in the future)
Added an optional dying/moaning sound when the ped is using the injured on ground ragdoll
Added new cheat/debug commands you can enter to get your current weapon’s info from More Gore Settings.xml, add new weapons to More Gore Settings.xml (This should allow you to add new weapons after a GTA V update even if More Gore doesn’t have them added by default) or reload More Gore Settings.xml after you've made changes without having to reload all of your scripts
Overview:
This mod is similar to BUUBURN and ZiPPO RAID's Roadkill mod but now works with any vehicle driven by any ped, falls/collisions and explosions! The mod also includes bleeding from individual bones. This means shooting someone in their right hand will create blood on the ground below that hand. Bleed rates are based on the weapon used, location (only for head/neck shots) and if that bone is already bleeding. So shooting someone multiple times in the same spot increases that bleed rate.
Recommended Mods To Use With More Gore:
Realistic Blood FX
Realistic Euphoria Reactions
Notes:
Bug Reporting:
If you have any bugs or requests, I'll be able to respond faster at:
Discord - Fry#0097
(If the mod "doesn't work", please do not contact me before making sure that you've properly installed/updated everything that is mentioned below in the "Requirements" section.
Known Bugs:
Requirements:
Installation:
Changelog:
V3.1.4.1
V3.1.3
V3.1.1
First Uploaded: Xoves 21 de Xullo de 2022
Last Updated: Xoves 25 de Agosto de 2022
Last Downloaded: aproximadamente unha hora
@JooJdoabile
In the middle of reworking the mod and incorporating a lot of new stuff so I’ll make sure to check that out. Thanks.
@IAmJFry it doesn't do it anymore, I used to get this bug a lot with old scripthookv. Seems to be fixed now I wrote that thinking its gonna bug again lol. Anyway love your mod
@ex4mple694201337
Gotcha. I just remember someone having a similar issue and it turned out to be some weird mod conflict. Glad it’s working though and thanks!
doesnt work, literally have more gore in my scripts but it doesnt showup in game
@yenandyuke
Need to make sure you have all of the requirements installed properly. You have someone from 2 days ago just above your comment saying it's working lol.
No wrath is not working with that. Is there a way to keep the no wrath mod or make it compativle with it ? That the npcs fall on the ground holding their stomach ?
Hi i enjoy your mod but for me the fx_decal_blood_pool3 + fx_decal_blood_pool3n is way too large and the improvement in gore mod with blood splitting sometimes make the blood bright red with the blood spilling beta installed. Is there a way to reduce that specific blood pool, which enlarges (simulates blood leakage) from the update.rpf/x64/texture/fxdecal.rpf folder ?
super great mod. only bug ive noticed is when installed with realistic weapon sounds the blood spurting effects dont work on body shots and headshots
@josh1k98
Thanks! I’ll have to test that out. Not sure what could possibly make them conflict.
Working on a huge update for the mod so if anything maybe it’s fixed in that.
@IAmJFry alright awesome. Yea ive been trying to troubleshoot and figure out what could be causing it. To be specific when landing a body shot it immediately shows a cloud of blood poofing out of each shot and looks ridiculous, and when you hit a headshot it doesnt show any blood effect. I uninstalled RWS and just downloaded the sounds only part of the mod and that fixed it. Anyway thanks for the reply
Any way to disable bleed outs for the player
@FunkelMcStump
CanPlayerBleed in the settings. All in the readme provided.
@josh1k98
Np. Haven’t heard of any conflicts between More Gore and other mods that aren’t scripts so that’s odd. My mod doesn’t do anything with sounds or anything so sounds like it might be something else in the end but yea I’d just have to test some.
anybody can give me good blood appeance settings to have a realistic blood color ? because by default the blood looks too dark
@gti92
Not everyone uses the same graphic settings/mods/monitors etc. You'd have to adjust the values to fit your specific settings.
Is it possible to assign a different animation to the PlayInjuredRagdoll state?
I read the posts above. It turned out that there was a problem with the animation of the wounded ped. However, this issue does not exist with Haunted's Euphoria 2.0. I just installed it on top of the old Euphoria and the animation started working.
@ziton2
Yea it's a ragdoll state and not an actual animation. But there was some issue after a game or SHVDN update that broke it.
would it be possible to create this for fivem?
@cocainenails
I’d assume it’s possible but pretty sure the mod would need to be rewritten to work with FiveM. Not 100% though