HTML Mod Toolkit V - HOW TO MOD GTA V ENHANCED 7
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Changelog for Version 7: Modding GTA V Enhanced
Are you confused ASF with lack of information and poor instructions on how to mod GTA V Enhanced?. Good news, I've started a new section which will be updated regularly. It's under the Extras Menu.
Changelog for Version 6: Significant Upgrade to SCRIPTING TUTOR
Dozens of scripts added from full LemonUI menus to teleportation, spawns, and brand new script on Instructional Buttons that has never been done before - all code provided.
Changelog for Version 5: MAJOR UPGRADE - SCRIPTING TUTOR ADDED
Learn how to script better than the pros, in C#, step by step.
🛠️ GTA V Modding Toolkit - Web HTML Version 🛠️
Like having a website on your desktop. This is a new project to take the existing GTA V Modding Toolkit to new heights. This is the Early Adopter version, just a preview of what’s to come: links to videos and pending support for both Enhanced as well as GTA VI. Content will be revamped with efforts on clarity, conciseness, and completeness.
Credits: GTA V scenes were rendered with AI using opensource Stable Diffusion with the ForgeUI interface and various checkpoint models - all locally on my modest PC.
Installation: Install anywhere you desire, just maintain folder structure. Project is open source so feel free to customize images for personal use. Of course, it goes without saying that you would be a douche if you redistributed without attribution.
Future updates will provide tutorials on Ped editing with the YMT Editor as well as how to Script.
Changelog for Version4: Very minor change, a NSFW pic was removed and replaced. Not necessary to download if you already have it unless you're under 18 or think partial nudity should be banned.
Changelog for Version3,: Visual enhancements and file corrections.
Changelog for Version2,: Uploaded in error, will be deleted.
Are you confused ASF with lack of information and poor instructions on how to mod GTA V Enhanced?. Good news, I've started a new section which will be updated regularly. It's under the Extras Menu.
Changelog for Version 6: Significant Upgrade to SCRIPTING TUTOR
Dozens of scripts added from full LemonUI menus to teleportation, spawns, and brand new script on Instructional Buttons that has never been done before - all code provided.
Changelog for Version 5: MAJOR UPGRADE - SCRIPTING TUTOR ADDED
Learn how to script better than the pros, in C#, step by step.
🛠️ GTA V Modding Toolkit - Web HTML Version 🛠️
Like having a website on your desktop. This is a new project to take the existing GTA V Modding Toolkit to new heights. This is the Early Adopter version, just a preview of what’s to come: links to videos and pending support for both Enhanced as well as GTA VI. Content will be revamped with efforts on clarity, conciseness, and completeness.
Credits: GTA V scenes were rendered with AI using opensource Stable Diffusion with the ForgeUI interface and various checkpoint models - all locally on my modest PC.
Installation: Install anywhere you desire, just maintain folder structure. Project is open source so feel free to customize images for personal use. Of course, it goes without saying that you would be a douche if you redistributed without attribution.
Future updates will provide tutorials on Ped editing with the YMT Editor as well as how to Script.
Changelog for Version4: Very minor change, a NSFW pic was removed and replaced. Not necessary to download if you already have it unless you're under 18 or think partial nudity should be banned.
Changelog for Version3,: Visual enhancements and file corrections.
Changelog for Version2,: Uploaded in error, will be deleted.
First Uploaded: Sábado 8 de Marzo de 2025
Last Updated: 17 horas
Last Downloaded: 5 minuto
40 Comments
Changelog for Version 7: Modding GTA V Enhanced
Are you confused ASF with lack of information and poor instructions on how to mod GTA V Enhanced?. Good news, I've started a new section which will be updated regularly. It's under the Extras Menu.
Changelog for Version 6: Significant Upgrade to SCRIPTING TUTOR
Dozens of scripts added from full LemonUI menus to teleportation, spawns, and brand new script on Instructional Buttons that has never been done before - all code provided.
Changelog for Version 5: MAJOR UPGRADE - SCRIPTING TUTOR ADDED
Learn how to script better than the pros, in C#, step by step.
🛠️ GTA V Modding Toolkit - Web HTML Version 🛠️
Like having a website on your desktop. This is a new project to take the existing GTA V Modding Toolkit to new heights. This is the Early Adopter version, just a preview of what’s to come: links to videos and pending support for both Enhanced as well as GTA VI. Content will be revamped with efforts on clarity, conciseness, and completeness.
Credits: GTA V scenes were rendered with AI using opensource Stable Diffusion with the ForgeUI interface and various checkpoint models - all locally on my modest PC.
Installation: Install anywhere you desire, just maintain folder structure. Project is open source so feel free to customize images for personal use. Of course, it goes without saying that you would be a douche if you redistributed without attribution.
Future updates will provide tutorials on Ped editing with the YMT Editor as well as how to Script.
Changelog for Version4: Very minor change, a NSFW pic was removed and replaced. Not necessary to download if you already have it unless you're under 18 or think partial nudity should be banned.
Changelog for Version3,: Visual enhancements and file corrections.
Changelog for Version2,: Uploaded in error, will be deleted.
Are you confused ASF with lack of information and poor instructions on how to mod GTA V Enhanced?. Good news, I've started a new section which will be updated regularly. It's under the Extras Menu.
Changelog for Version 6: Significant Upgrade to SCRIPTING TUTOR
Dozens of scripts added from full LemonUI menus to teleportation, spawns, and brand new script on Instructional Buttons that has never been done before - all code provided.
Changelog for Version 5: MAJOR UPGRADE - SCRIPTING TUTOR ADDED
Learn how to script better than the pros, in C#, step by step.
🛠️ GTA V Modding Toolkit - Web HTML Version 🛠️
Like having a website on your desktop. This is a new project to take the existing GTA V Modding Toolkit to new heights. This is the Early Adopter version, just a preview of what’s to come: links to videos and pending support for both Enhanced as well as GTA VI. Content will be revamped with efforts on clarity, conciseness, and completeness.
Credits: GTA V scenes were rendered with AI using opensource Stable Diffusion with the ForgeUI interface and various checkpoint models - all locally on my modest PC.
Installation: Install anywhere you desire, just maintain folder structure. Project is open source so feel free to customize images for personal use. Of course, it goes without saying that you would be a douche if you redistributed without attribution.
Future updates will provide tutorials on Ped editing with the YMT Editor as well as how to Script.
Changelog for Version4: Very minor change, a NSFW pic was removed and replaced. Not necessary to download if you already have it unless you're under 18 or think partial nudity should be banned.
Changelog for Version3,: Visual enhancements and file corrections.
Changelog for Version2,: Uploaded in error, will be deleted.
First Uploaded: Sábado 8 de Marzo de 2025
Last Updated: 17 horas
Last Downloaded: 5 minuto
Started a new section on how to mod GTA V Enhanced. This is new and evolving and will be updated regularly as all the kinks are ironed out. As usual information will be factual and tested. You can find the first article under Extras Menu.
To use this mod, which is an html document, you need to double click the file called Start Here.html. If it doesn't open, or if it opens in notepad, right click the file and in the menu that appears (called a context menu) you will see an option called "Open With". This Option will allow you to select a browser: Firefox, Opera, Chrome, Edge, Safari, etc. This will open the toolkit. For those interested this happens when your Windows setup doesn't have a file association for the html or htm extension.
@JohnFromGWN No problem. Thanks for the toolkit, this will help people getting into modding and whatnot.
@JohnFromGWN Very nice thanks!!
Btw. Do you still offer the worldwide personal home visit GTA V mod install service?
If so...
I am guessing your prices including travel and accommodation would have increased accordingly which is fair enough
and of course what the customer wants done from a single mod install to a complete scratch modded game setup.
@gtavjamal Sadly Elon and Company have put a 25% tariff on mod installation and troubleshooting, so I can no longer travel to the U.S.A unless i move to the states and build a factory there.
@JohnFromGWN Indeed. Either raise prices accordingly or perhaps switch up the business model to drop off and collect so customers worldwide send you their computers then arrange their own pickup and delivery method.
@gtavjamal Only issue is getting the computers through. For example you ship me a computer valued at $1000. Canada imposes a 25% duty on it which means $250 and they then value the computer at $1,250. U.S. Customs now put a similar tariff (actually duty fees) of $312.50 and that puts the value of the computer at $1562.50. That's the power of compounding but of course not taking into account the currency exchange rates. Do that to the automobile industry and it means consumers will pay a shitload more money for their cars.
@JohnFromGWN For straight ballers it's well worth it for your expertise!! Megan might even contact you to help with issues involving her MP Female clothing mods etc,
You slay!
@JohnFromGWN Amazing as always 🥳🥳🎉
Clean and simple interface, even better than the pdf.
@Ch1town83lt9 , @MissySnowie
thank you
@JohnFromGWN Apologies wrong comments section. I swear I saw a new asset mod but now it's vanished and I was too late downloading. I hope nobody shared it illegally on another site again.
@gtavjamal No, you're right. I created a script that allows you to view images stored in a ytd library and then decided it would be much more convenient to have the images stored in external folders (i.e. on the SSD or HDD). I did this and it wasn't easy because the first uses a system of 0 to 1 to position sprites/images whereas the latter is based on a 1280 x 720 pixel base. TLDR: The hard part is done, I can now display sprites/images actual size and centered. The issue is what to do with it. This is a classic solution looking for a problem.
Nice tool bro.
@JohnFromGWN Awesome and nice to have a solution waiting to fix something. Hmmm...I am thinking perhaps it might be useful with custom billboard creation which are a pita to do since one billboard has like 4 different files but I am guessing with your mod you can preview the images in game before committing to the tedious task of editing multiple game file billboard images potentially saving wasted time and energy. I made that mistake many times lol.
@nenlee Thank you!
@gtavjamal yeah, it doesn't involve editing, which agreed can be a PITA. Tbh, i just wanted the challenge of doing things that I don't know how to do, or things that haven't been done before. Right now I just finished the framework for this, which is populating a menu from an images folder, previewing the images, and then spawning the previews. These are cars and it works great. The only issue and sadly this has to be done manually is that when authors create cars they very frequently, and I mean very frequently, don't name the cars properly in the meta data. For example a Ferrari might be listed as a Chevy because the author used a Chevy as a basis.
so i downloaded the file and followed the HTLM but the links on the site don't work for me. I've never modded gtav and will keep learning tho.
@motrondiemone I apologize for that. I should have removed the links because the pages are actually images. If you do want the links, then you have them in the pdf version which you can find here:
https://www.gta5-mods.com/tools/gta-v-beginners-toolkit