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ChargedKILO
Liberty City
13 files liked
145 comments
10 videos
6 uploads
15 followers
7.651 downloads
  • 370b69 chargedkilo 34rl removebg preview

    @SER2022 That error means MenyooMapLoaderAuto was compiled against ScriptHookVDotNet3 v3.9.0, but your game folder has an older or different ScriptHookVDotNet3.dll.

    Please update ScriptHookVDotNet Nightly to the latest version and make sure these files are in your GTA V main folder:

    ScriptHookVDotNet.asi
    ScriptHookVDotNet3.dll
    ScriptHookVDotNet2.dll

    Do not put them in the scripts folder. They need to be in the main GTA V directory.

    After updating SHVDN, reload the game and the mod should load normally.
    Or downgrade to 1.0.3 and use scripthookdotnet2

    2 horas
  • 370b69 chargedkilo 34rl removebg preview
  • 370b69 chargedkilo 34rl removebg preview

    @VICTOR RIVERA weird - I think your offsets might be different for some reason - try it with the emperor - for add-on cars, the trunk position may need a custom per-vehicle offset in the INI.

    7 horas
  • 370b69 chargedkilo 34rl removebg preview

    @VICTOR RIVERA should be fixed in 1.0.4 - i've tested a bit and the sitting meth anim works at my end with them set to no collision so semi through the floor on the manual positioning... had some trouble with them falling through the map when reacting to interactions but think its fixed now - lmk if it's good at your end

    23 horas
  • 370b69 chargedkilo 34rl removebg preview

    @VICTOR RIVERA The body position is controlled by offsets

    So the INI values are not “spawn at this map coordinate”. They mean:

    X = left/right from the player
    Y = forward/back from the player
    Z = up/down from the player

    If the body is appearing about 2 metres away, reduce the Y offset.

    Example:

    BodyDropOffsetX=0.0
    BodyDropOffsetY=0.6
    BodyDropOffsetZ=0.0

    That would place the body roughly 0.6 metres in front of the player.

    If it is too far in front, lower Y:

    BodyDropOffsetY=0.3

    If it spawns behind you, make Y negative:

    BodyDropOffsetY=-0.5

    Change the offset in the INI. save
    Reload/restart the script with the * key
    Test dropping/wrapping a body.
    Adjust by small amounts like 0.1 or 0.2

    1 día
  • 370b69 chargedkilo 34rl removebg preview

    @wallooproject 1.0.3 updated to shvdn3

    1 día
  • 370b69 chargedkilo 34rl removebg preview

    @JoyLucien 1.0.3 updated to shvdn3

    1 día
  • 370b69 chargedkilo 34rl removebg preview

    @wallooproject 1.0.3 updated to shvdn3

    1 día
  • 370b69 chargedkilo 34rl removebg preview

    @orange1guana thanks - i don't actually use spooner as my go to i prefer mapeditor so this was quite tricky to put together - i understand the demand now that i've tested a bit with the menyoo animations etc - i'm planning on releasing 'loader packs' with my own maps and inis included - i.e Liberty City pack - Grove Street Pack - Leone Family pack - Cayo Cartel pack etc but will guage interest and demand before i do - also got a couple more mods on the way so keep your eye out for those - glad you like my work and let lmk any bugs so i can iron out if at all possible

    2 días
  • 370b69 chargedkilo 34rl removebg preview

    @VICTOR RIVERA thanks - i'm away from my rig for a week now so can't test ingame but have edited the script manually - update 1.0.2 should have solved the issues you pointed out (i hope) lmk and thanks for your helpful comments

    2 días