Loading...
7 files liked
11 comments
0 videos
0 uploads
0 followers
  • Default

    @Real_Gabe Took me a while to check back here - skipping this file seems to help indeed, thanks!

    Xoves 29 de Novembro de 2018
  • Default

    This is an awesome pistol and a great model. Unfortunately the aim in first person iron sight aim is off and shoots somewhat low.

    Luns 26 de Novembro de 2018
  • Default

    Very nice gun and excellent model. Unfortunately the aim in first person view is off and the gun shoots too low, hiding the actual point of impact behind the gun which makes iron sight aiming at medium to long distances a guessing game.

    Luns 26 de Novembro de 2018
  • Default

    Epic, exactly what we need!

    Luns 19 de Novembro de 2018
  • Default

    @Real_Gabe I continued testing with the other mods and found the Real Rage Weapons and Damage Enhancement mod causes the bug as well if installing the EXTRAS part of the mod. The WEAPONS part of the mod does not cause the bug, so maybe it is something that the GTA V Enhancer mod and the Extras part of the weapons mod have in common.

    Hope that helps!

    Domingo 18 de Novembro de 2018
  • Default

    @Real_Gabe Just discovered a bug related to this mod. To confirm I deleted all my mods, reinstalled one by one and reproduced the bug, which lead to this mod causing the issue.

    Bug is related to shooting animals / hunting missions. When doing the hunting missions, shooting the coyotes as well as the elk did not count as kill.
    When doing the hunting activity any animal that is shot during the activity counts as still alive, even if it goes and stays down and bleeds out.
    On the minimap the animal will still be shown as alive, even when dead, and sending in the photo to Cletus will make him reply why one would send pictures of living animal.

    Maybe you can find a fix for that so we can hunt for money again :-)

    For everyone running into this issue: For now my only work-around is to empty the mods folder (cut and paste elsewhere) for Cletus missions and hunting activity and copy back once done. This means obviously that all mods are deactivated for that time.

    Domingo 18 de Novembro de 2018
  • Default

    Big recommendation from my side.

    Mod works well for me (did not test changing the custom vehicle though) and definitely adds to the taxi driver / Uber driver style.

    Having the editable ini file is very nice and convenient and allows you to decide if you want to use the mod mainly for slow, relaxed or hardcore fast driving challenge mission style, as well as giving yourself low rate of income just for the sake of it, or higher rates to actually make some reasonable or unreasonable amount of money from the time spent driving idiots around town.

    The only little drawback (which for me is not big enough to deduct from the rating) is that the number and distance of rides done and the money earned on the missions don't show up in the statistics. This does not really matter gameplay-wise, but makes me sad since I like looking at the game stats and pat my own shoulder for the achievement of my life (playing GTA as Taxi-driving Trevor... sad world).

    More destinations would obviously not hurt, but with the number present it doesn't get repetitive for a long time either.
    The occasional running passenger trying to avoid paying the bill as in normal taxi missions would be added fun, but may be tough to implement based on how modding works.

    Venres 16 de Novembro de 2018
  • Default

    Big recommendation from my side.

    Here my favorite points of the mod:

    Regarding driving/tire effects, behavior and looks it puts the subtle dynamic detail in driving that makes it feel and look just more 'right'.

    The deformation change is adequate I think and finally crashing your car at moderate to high speed does now have a more adequate impact on looks and potentially driving performance; e.g. crashing into the front edge of the car at good speed seems more likely to block the respective tire, which I think is good since you need to drive a little more sane ('sane' in relation to general GTA driving style).

    Bullet penetration through vehicles makes for the most part a lot of sense and helps gameplay quite a bit in my opinion - if I have the choice between 'all materials including the motor block but even a car door hold off AK rounds and machine gun rounds' as vanilla GTA or 'all materials including a car door but even the motor block are penetrated by bullets' as this mod I will definitely pick the mod's approach.

    Sábado 10 de Novembro de 2018
  • Default

    @Real_Gabe Thanks so much for your extra effort, that is awesome!

    I already downloaded the file and gave it a shot - works like a charm.

    Thanks again and see you hanging around the ATMs of Los Santos \m/

    Venres 9 de Novembro de 2018
  • Default

    @Real_Gabe I didn't link your name for notification in above post, so repost for above comment.

    Mércores 7 de Novembro de 2018