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JZersche
Baltimore, MD
770 files liked
168 comments
0 videos
4 uploads
5 followers
26.881 downloads
  • 67989f 22222

    I mean it wouldn't be great. But still. *

    Martes 11 de Agosto de 2020
  • 67989f 22222

    @Fdarr @Chopper7729, It is possible, that the Mod no longer works in newer versions of GTA. Without a way or desire to test it myself, if anyone else can confirm it's not working that would be great.

    Martes 11 de Agosto de 2020
  • 67989f 22222

    @Neroxx7 Instructions are in the PDF
    "" Installation instructions present in guide. "

    Clearly, you didn't read.

    Domingo 24 de Maio de 2020
  • 67989f 22222

    Yeah, AHK1221 no longer maintains it and GTA V isn't something I would be able to dedicate my time to even if I had the knowledge to code in C#, if somebody wanted to re-make it and optimize the code without using the NativeMenu (which slows the script down) they could use this as inspiration I'm sure it could be done.

    Sábado 15 de Decembro de 2018
  • 67989f 22222

    @jinjie, Oh Okay. rating adjusted then

    Domingo 14 de Outubro de 2018
  • 67989f 22222

    also, I started working on a 2.5 version but it was taking up too much of my time, it'll never be released likely so just roll with it lol

    Domingo 17 de Xuño de 2018
  • 67989f 22222

    @hyperspacedude as stated in the description, it requires reshade 3. the enb files go where enb is, the reshade ini goes in the root dir where reshades are supposed to be, and visual settings is self-explanitory

    This works with Reshade 3, the 'Realistic Emergency Lighting V2.0' goes in the root folder, and is for Reshade 3, I've been wanting to update this mod, but have been too busy. Nevertheless, it works as it is now. When I update it, I will include better instructions

    Domingo 17 de Xuño de 2018
  • 67989f 22222

    Maybe you shouldn't exclude electric vehicles, because they have a charge capacity.. But recognize them and use the term 'Charge' instead of 'Consumption'...

    Venres 30 de Marzo de 2018
  • 67989f 22222

    @mintyadl Message me, I'll see about giving you access to the source code.

    Xoves 22 de Febreiro de 2018
  • 67989f 22222

    @JonaQ This has to do with the distance in which the vehicles spawn. The vehicles are set so that they only spawn once the player is within a certain distance. If AHK responds, he'll better be able to think of a solution. One way would be to add an option for spawn distances in a value of 1 - 5.

    Another solution might be to have a setting to adjust whether a vehicle despawns or not after the player is out of range of the spawn position.

    Luns 11 de Decembro de 2017