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@AllenKennedy few issues :
The bottom of the top box isn't mapped, although unseen it means duplicate wasted materials, also means you can't delete the original skin texture.
The main livery material is assigned paint:3, should really be using paint:1, primary color.
The rear plate holder has missing polygons on the back side.
@PeroxideMP5 @Bernardavus the current release may not work on the current version on the game. I recommend using a good gameconfig file ( this should work fine: https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars ) instead of the one provided in the archive. I also recommend not to use map mods with the current version of GTA V as well as this pack. There is currently a texture limit which map mods + this pack may surpass. Hope this helps.
In the mean time, a major rework of this pack has been in the works for over a year now, I hope to release it this year.
@Matador da 25 Fixed, thanks for pointing that out!
@Matador da 25 Damn, thanks for pointing that out, it is indeed using a blank normal map instead of the leather normal map. No idea how that happened. I'll release a fix when I get round to it. Thanks again.
@Matador da 25 what's wrong with them?
@gunziness yeah I was thinking of doing that at some point in the future. Thanks.
@hezediel search for 'Stockade' in that file and replace that section...
@Nur110 make sure you don't have another vehicle using ID 500...read the damn description
@raburs I don't think so, as opposed to IVPack and VWE, I've internally named this "limo" rather than "stretch". I don't think it'll conflict with any other vehicles, although the modkit id (500) may do if VWE has a modkit with that value too.