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    This is the only mod that makes my game crash. I have tried removing all other mods, and installing different config files, messing with heap size adjuster and PackfileLimitAdjuster, as well No Boundary Limits and different Configs, but none of these things solves the issue.

    Mércores 24 de Xuño de 2020
  • Default

    Ok nvm that request for help. I managed to fix the files myself.
    Tested the add-on for a bit, and so far I got no crashes or errors. The Rimac looks good in game, no real glitches or model issues. There are a few inaccuracies, but they were there before in the original as well, not bugs, just imperfections of the model itself.

    Again, I cannot give the files to anyone, because I need the mod author's permission to do so. This is skyrix's mod/conversion, and not mine.
    I can tell you how I fixed it however:

    After unlocking the 2 .yft files, I had to remove the dependency on the missing textures. The sup2_dash_s.ytd file needs to be removed from the model, so using ZModeler3, you go to Textures Browser > Missing, and click remove.
    Next step is to replace the missing textures, because that .ytd file was there for a reason. ZModeler3 tells me there are 2 texture files missing, 1 from Carbon and 1 from Black materials. You're gonna have to replace them, so go to Material Browser, and find the 2 aforementioned materials. Be careful, as there are 2 Carbon and 2 Black. So which ones are you looking for? Well, you find out by double clicking on them, and the one where it has a blank space where the texture file name is supposed to be, is the correct one. I cant tell you more I'm afraid, I'd have to literally show you.
    ZModeler3 actually tells you which part of the textures its missing. So for Carbon, it says its missing the MASK, iirc. So go to the Mask section by double-clicking on Carbon, and direct it to some other .dds file. I cant remember which one I replaced it with right now, but it was from vehshare.ytd.
    Do the same for Black, but for its BumpMap.
    Lastly, go and replace that sup2_dash_s.dds dependency. The material in question is Lightblack. Again, double-click on it, go to SpecMap this time, and replace sup2_dash_s.dds with something else.

    I think (not sure), that after doing all this the add-on should be fixed, without any more crashes.

    Hopefully, skyrix is still around, and he is willing to look into this.
    Until then, there's nothing more I can do, and I hope this helps.

    Thanks

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    Sábado 20 de Xuño de 2020
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    @skyrix I have managed to unlock your files, using the CodeWalker method, that someone posted on youtube.
    I have access to the model of the car, and can load it and do changes on it with ZModeler3.
    The problem is, I dont actually know what the problem is and how to fix it, and in addition, when trying to export it with ZModeler even without making changes, the program tells me that it "Failed to locate texture "sup2_dash_s.dds". File "maps/sup2_dash_s.ytd" was not found. file:texturesservice.cpp line:286".
    Apparently, I didnt load this sup2_dash_s.ytd texture file, and this is why there's this error. I dont have it on my GTA V installation, its the latest version in Epic Games.

    Please consider trying to fix it. The Rimac Concept One is an amazing car, and its the only one here on gta5-mods.

    I can give you the unlocked files or tell you how to unlock them yourself, its not difficult. Whats difficult is trying to fix them, so that the crashes and errors are resolved.

    And to everyone else: I wont give the files to anyone else, since I am not allowed to without the mod author's permission, so dont ask.

    I only unlocked them so that I can fix the vehicle for my own personal use. Unfortunately, I do not have the skill or experience to fix it, so @skyrix, please help me.

    Thank you

    Sábado 20 de Xuño de 2020