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  • Default

    Hey @aimless i have a question Can you hide actors after selected objective? or not?

    Sábado 23 de Decembro de 2017
  • Default

    @aimless did you thought about making some sort of server for people to talk about the mod like Discord server? i think it would be easier to help them there and for people to share their missions there?
    what do you think about something like that?

    Sábado 16 de Decembro de 2017
  • Default

    is it possible to play this mod on update 1103 when openiv is not being updated now? and scripthook too?

    Luns 19 de Xuño de 2017
  • Default

    @aimless i don't have any additional files only bam folder NativeUI and BAM.dll missions folder is clear

    Sábado 27 de Maio de 2017
  • Default

    @aimless thanks! it worked :D i also have another question when i'm adding a car or actor it doubles do you know why? i have newest Scripthooks and newest nativeui

    Sábado 27 de Maio de 2017
  • Default

    @aimless could you help?
    [14:41:18] [DEBUG] Created script domain 'ScriptDomain_ADD46A07' with v2.9.6.
    [14:41:18] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_ADD46A07' ...
    [14:41:19] [DEBUG] Found 1 script(s) in 'bam.dll'.
    [14:41:19] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
    [14:41:19] [DEBUG] Starting 2 script(s) ...
    [14:41:19] [DEBUG] Instantiating script 'buildamission' in script domain 'ScriptDomain_ADD46A07' ...
    [14:41:22] [DEBUG] Started script 'buildamission'.
    [14:41:22] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_ADD46A07' ...
    [14:41:22] [DEBUG] Started script 'NativeUI.BigMessageThread'.
    [14:41:27] [ERROR] Script 'buildamission' is not responding! Aborting ...
    [14:41:38] [DEBUG] Aborted script 'buildamission'.
    [14:41:39] [ERROR] Caught fatal unhandled exception:
    System.Threading.ThreadAbortException: Trwało przerywanie wątku.
    w NativeUI.TimerBarPool.Draw()
    w buildamission.OnTick(Object o, EventArgs e)
    w GTA.Script.MainLoop()

    Sábado 27 de Maio de 2017