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@gongel @marcean1337 Feature has been moved to a separate release as you seem to be right, it doesn't work as intended after other npcs eat. I'll be looking for the cause in the next few days, for now I've uploaded a more stable release that strips out that functionality, it still has all the improvements of the new release. Thanks for the feedback
@flesnersweitz @moreciparry Fix in the upcoming update, I found the cause
@flesnersweitz which story mission?
@Hycade Uploading hotfix now... No way I forgot to comment that out!
@Hycade I'll look into both issues. But while researching I found out that there are various ways of disabling engine fires, and one doesn't even need to set the health. I will probably include both the customizable health guard and this new method and replace the current two options
@WolfFire23309 Fixed, thanks
@WolfFire23309 @Knob712 @Imad Miganeh @Daddynnoob @Hycade Check new update
@aldian0 Try to disable AllowWeaponsInsideSafehouse
@Michael21107 Thanks for contributing. You should use the center steering script if it works with your game version, if it doesn't use mine, which works for every version.