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    I want this, but why the heck would this replace the zentorno with this? It should replace some dinky little car that nobody will miss, so we can then use a trainer to spawn it.

    Mércores 26 de Agosto de 2015
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    This thing looks impressive in game to look at. Sadly it's not very good to actually pilot, as no matter what camera you use, your view is obstructed by the monstrosity. Still, makes for some cool screenshots.

    http://imgur.com/a/PMQEF

    Martes 25 de Agosto de 2015
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    @israelsr It's a good start, but yeah those textures need to be much higher res, and if it's possible, apply bump mapping to them so they look more 3D on top of the basic mesh. I wish I could help you with that, but 3D modeling and texturing is well outside my expertise :-( I'll stay tuned!

    Martes 25 de Agosto de 2015
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    @israelsr Thank you for the model. Plans for other Star Wars vehicles? The Millenium Falcon in particular?

    Venres 21 de Agosto de 2015
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    This is possibly one of my favorite mods to date. Here's my favorite screenshot to date. This thing in 4K glory. Can't wait to see updates to this and maybe other models from the movies.

    http://www.keepitfishy.com/gtav/xwing4k.jpg

    Venres 21 de Agosto de 2015
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    I think they're similar enough, but C# is more powerful than VB.NET. I studied Visual Basic 6 in high school, then I think it was Visual Basic 2005 my freshman year in college. Later on I picked up on VB.NET on my own when I started to upgrade my old projects. I never studied C#, just picked it up on my own through Google and by looking at source code of existing programs. You should be able to do the same I think.

    Xoves 28 de Maio de 2015
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    @Z4ndrik0 I figured as much. Visual Studio is great for these kind of things. I moved up from VB.NET to C# a couple of years ago and haven't looked back.

    Mércores 27 de Maio de 2015
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    @Abdullah1997M Get https://www.jetbrains.com/decompiler/ and throw the EXE at it. I haven't taken a look at this one, but chances are it was created in C# or VB.NET and the source code is not obfuscated. In that case, if you have any programming background, looking at the decompiled source code using dotPeek you get most of the code needed to rebuild it back. But if you need a tutorial, decompiling might be beyond your abilities, don't know really - give it a try.

    Martes 26 de Maio de 2015
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    Can someone (author?) please upload a copy of the original textures for this and the 4K water replacements? It sucks that with this, the 4K blood, and the death star moon, my game threw an error. I've since restored the moon since that one included a backup, and the zlib error is still coming up. So I can't even have these two mods installed together? That's not very helpful.

    Venres 22 de Maio de 2015
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    Can someone (author?) please upload a copy of the original textures for this and the 4K blood replacements? It sucks that with this, the 4K blood, and the death star moon, my game threw an error. I've since restored the moon since that one included a backup, and the zlib error is still coming up. So I can't even have these two mods installed together? That's not very helpful.

    Venres 22 de Maio de 2015