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  • Default

    my game crashes while applying it

    Luns 7 de Maio de 2018
  • Default

    f7 nothing happens
    [19:39:18] [DEBUG] Created script domain 'ScriptDomain_42FDAC40'.
    [19:39:18] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_42FDAC40' ...
    [19:39:19] [DEBUG] Found 0 script(s) in 'ClearScript.dll'.
    [19:39:19] [DEBUG] Found 2 script(s) in 'MapEditor.dll'.
    [19:39:19] [DEBUG] Found 0 script(s) in 'NativeUI.dll'.
    [19:39:19] [DEBUG] Found 1 script(s) in 'NOOSE.dll'.
    [19:39:19] [DEBUG] Starting 3 script(s) ...
    [19:39:19] [DEBUG] Instantiating script 'MapEditor.JavascriptHook' in script domain 'ScriptDomain_42FDAC40' ...
    [19:39:19] [DEBUG] Started script 'MapEditor.JavascriptHook'.
    [19:39:19] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_42FDAC40' ...
    [19:39:24] [DEBUG] Started script 'MapEditor.MapEditor'.
    [19:39:24] [DEBUG] Instantiating script 'NOOSE.Noose' in script domain 'ScriptDomain_42FDAC40' ...
    [19:39:30] [DEBUG] Started script 'NOOSE.Noose'.
    [19:39:30] [ERROR] Caught fatal unhandled exception:
    System.TypeLoadException: Could not load type 'GTA.InputMode' from assembly 'ScriptHookVDotNet, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at MapEditor.MapEditor.OnTick(Object sender, EventArgs e)
    at GTA.Script.raise_Tick(Object value0, EventArgs value1)
    at GTA.Script.MainLoop()

    Domingo 8 de Abril de 2018