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@a012345 I've uploaded a new version with some extra exception handling in case thats the issue. You can also share the contents of the ScriptHookV.log and ScriptHookVDotNet.log files to see if that reveals anything.
@a012345 Try reloading the mods while in the game like this, go to the scriphookvdotnet.ini file and change ReloadKeyBinding=None to ReloadKeyBinding=Insert
Then load the game and hit insert when when you're somewhere in Los Santos, and see if it loads.
Or you could try reloading the game again. I'm not sure why you're getting an exception though, I'll take a look at the code and see if theres anything potentially wrong and reupload if i find any issues.
@a012345 Sorry you're having trouble, have you also updated to the latest version of Scripthook? Also, I'm running Game version 1.0.3411.0, I'm not sure what your version is but I think it's much older. Try upgrading the game to the latest version and installing/running again, but make sure to backup your game files first (and your mod and scripts folders too).
@JammyBoi141 Sorry to hear that. What game/scripthook/scripthookdotnet versions are you running? I found the same issue was fixed during testing by updating the latest versions of each, including the Nightly scripthookdotnet version, maybe try that? As always, make sure you have a backup of your game/mod files if this doesnt work.
@IDarthVaderX1 Thanks for the heads up, I was using codewalker to check the props. I'll have a look and try to fix them in the next update.
@Bigsossa Also remove these files from the scripts folder, and if you were previously using NAudio for another mod, you might want to replace the NAudio files with your previous versions as well. If you weren't, just delete them.
attackershot1.mp3
attackershot2.mp3
attackershot3.mp3
attackershot4.mp3
destroyer_lazer.mp3
distantrumbling.mp3
IndependenceDay.dll
lazer_buildup.mp3
NAudio.Asio.dll
NAudio.Core.dll
NAudio.dll
NAudio.Midi.dll
NAudio.Wasapi.dll
NAudio.WinForms.dll
NAudio.WinMM.dll
NAudio.xml
@Bigsossa The individual files are these ones too, you'll need to replace these from the original game files (the ones not in your mods folder) if you want to recover your mods folder.
Next time make a backup so we don't have to hold your hand through this.
mods\update\update.rpf\explosion.meta
mods\update\update.rpf\explosionfx.dat
mods\update\update.rpf\gameconfig.xml
mods\update\update.rpf\dlc_patch\mpheist\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\hei_downtown_01_metadata_001_strm.ytyp
mods\update\update.rpf\dlc_patch\mpheist\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\hei_dt1_11.ymap
mods\update\update.rpf\dlc_patch\mpheist\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\hei_dt1_11_long_0.ymap
mods\update\update.rpf\dlc_patch\mpheist\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\hei_dt1_11_strm_0.ymap
mods\update\update.rpf\dlc_patch\mpheist\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\hei_dt1_rd1.ymap
mods\update\update.rpf\dlc_patch\mpheist\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\hei_dt1_rd1_strm_1.ymap
mods\update\x64\dlcpacks\mpchristmas2018\dlc.rpf\explosionfx.dat
mods\update\x64\dlcpacks\mpsmuggler\dlc.rpf\explosion.meta
mods\update\x64\dlcpacks\mpsmuggler\dlc.rpf\explosionfx.dat
mods\update\x64\dlcpacks\patchday1ng\dlc.rpf\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\downtown_01_metadata_007.ytyp
mods\update\x64\dlcpacks\patchday1ng\dlc.rpf\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\downtown_01_metadata_013_strm.ytyp
mods\update\x64\dlcpacks\patchday1ng\dlc.rpf\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\dt1_11.ymap
mods\update\x64\dlcpacks\patchday1ng\dlc.rpf\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\dt1_11_long_0.ymap
mods\update\x64\dlcpacks\patchday1ng\dlc.rpf\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\dt1_11_strm_0.ymap
mods\update\x64\dlcpacks\patchday1ng\dlc.rpf\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\dt1_rd1.ymap
mods\update\x64\dlcpacks\patchday1ng\dlc.rpf\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\dt1_rd1_strm_1.ymap
mods\update\x64\dlcpacks\patchday27ng\dlc.rpf\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\downtown_01_metadata_007.ytyp
mods\update\x64\dlcpacks\patchday27ng\dlc.rpf\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\downtown_01_metadata_013_strm.ytyp
mods\update\x64\dlcpacks\patchday27ng\dlc.rpf\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\dt1_11.ymap
mods\update\x64\dlcpacks\patchday27ng\dlc.rpf\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\dt1_11_long_0.ymap
mods\update\x64\dlcpacks\patchday27ng\dlc.rpf\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\dt1_11_strm_0.ymap
mods\update\x64\dlcpacks\patchday27ng\dlc.rpf\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\dt1_rd1.ymap
mods\update\x64\dlcpacks\patchday27ng\dlc.rpf\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\dt1_rd1_strm_1.ymap
mods\update\x64\dlcpacks\patchday2ng\dlc.rpf\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\downtown_01_metadata_007.ytyp
mods\update\x64\dlcpacks\patchday2ng\dlc.rpf\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\downtown_01_metadata_013_strm.ytyp
mods\update\x64\dlcpacks\patchday2ng\dlc.rpf\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\dt1_11.ymap
mods\update\x64\dlcpacks\patchday2ng\dlc.rpf\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\dt1_11_long_0.ymap
mods\update\x64\dlcpacks\patchday2ng\dlc.rpf\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\dt1_11_strm_0.ymap
mods\update\x64\dlcpacks\patchday2ng\dlc.rpf\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\dt1_rd1.ymap
mods\update\x64\dlcpacks\patchday2ng\dlc.rpf\x64\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\dt1_rd1_strm_1.ymap
mods\x64g.rpf\levels\gta5\generic\cutsobjects.rpf\prop_cs_dog_lead_a_s.ydr
mods\x64g.rpf\levels\gta5\generic\cutsobjects.rpf\prop_cs_dog_lead_b_s.ydr
mods\x64g.rpf\levels\gta5\generic\cutsobjects.rpf\p_a4_sheets_s.ydr
mods\x64g.rpf\levels\gta5\generic\cutsobjects.rpf\p_amanda_note_01_s.ydr
mods\x64g.rpf\levels\gta5\generic\cutsobjects.rpf\p_armchair_01_s.ydr
mods\x64g.rpf\levels\gta5\generic\cutsobjects.rpf\p_arm_bind_cut_s.ydr
mods\x64g.rpf\levels\gta5\generic\cutsobjects.rpf\p_bloodsplat_s.ydr
mods\x64g.rpf\levels\gta5\generic\cutsobjects.rpf\p_blueprints_01_s.ydr
mods\x64g.rpf\levels\gta5\generic\cutsobjects.rpf\p_brain_chunk_s.ydr
mods\x64g.rpf\levels\gta5\generic\cutsobjects.rpf\p_cctv_s.ydr
mods\x64g.rpf\levels\gta5\generic\cutsobjects.rpf\p_champ_flute_s.ydr
mods\x64i.rpf\levels\gta5\_citye\downtown_01\downtown.rpf\dt1_11_slod1_children.ydd
mods\x64i.rpf\levels\gta5\_citye\downtown_01\downtown.rpf\dt1_lod_03_04_05_11_children.ydd
mods\x64i.rpf\levels\gta5\_citye\downtown_01\downtown.rpf\dt1_lod_slod3_children.ydd
mods\x64i.rpf\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\downtown_01_metadata_007.ytyp
mods\x64i.rpf\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\downtown_01_metadata_013_strm.ytyp
mods\x64i.rpf\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\dt1_11.ymap
mods\x64i.rpf\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\dt1_11_long_0.ymap
mods\x64i.rpf\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\dt1_11_strm_0.ymap
mods\x64i.rpf\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\dt1_rd1.ymap
mods\x64i.rpf\levels\gta5\_citye\downtown_01\downtown_01_metadata.rpf\dt1_rd1_strm_1.ymap
@Bigsossa Thats probably why its not starting, your other mods are conflicting. You should be keeping a copy of your mods folder before adding new mods every time, always keep a back up of your mods folder (and all your game files if you're worried about redownloading).
The files this mod replaces are:
GTAV\mods\x64g.rpf
GTAV\mods\x64i.rpf
GTAV\mods\update\update.rpf
GTAV\mods\update\x64\dlcpacks\mpchristmas2018\dlc.rpf
GTAV\mods\update\x64\dlcpacks\mpsmuggler\dlc.rpf
GTAV\mods\update\x64\dlcpacks\patchday1ng\dlc.rpf
GTAV\mods\update\x64\dlcpacks\patchday27ng\dlc.rpf
GTAV\mods\update\x64\dlcpacks\patchday2ng\dlc.rpf
@Bigsossa Also, if you've installed the mods in your main directory, try "verifying" your files with Epic or "verify integrity of game files" on Steam, it should only download the files you've overwritten and make your game bootable again. It will need to download around 12GB.
@Bigsossa Did you install it to the mods folder?! If so just delete it and the scripts folder and remove the requirements files. Let me know if you need an uninstaller and I can upload one though