BMW M5 G90 2024 [Add-On] 1.0
10.112
60
10.112
60
BMW M5 G90 2024 [Add-On]
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Features:
-Hands on steering wheel.
-Working dials.
-Paint 2 - Brake calipers.
-Paint 4 - Rim & Caliper badges.
-Paint 6 - Interior.
-Paint 7 - Interior.
-Extra 1 - Front San Andreas plate.
-Extra 2 - Back San Andreas plate.
-Breakable glass.
-No tinting on light glass.
How to install [Add-on]:
=========================
1.Place the folder named m5g60 in [Game Folder]\mods\update\x64\dlcpacks\
2.Use OpenIV to extract
[Game Folder]\update\update.rpf\common\data\dlclist.xml
3.Open it using Notepad and add the following line:
dlcpacks:\m5g60\
4.Save it then use OpenIV to replace it.
Done!
Use any trainer to spawn the car.
Car spawn name : m5g60
3D MODEL FROM: CSR2
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CREDITS
=========
Converted and modified by: BigJozza
Enjoy!
-----------------------------------------------------------------------------------------------------------------------------
--------------------------------------------------------------------------------------------------------------------------
Features:
-Hands on steering wheel.
-Working dials.
-Paint 2 - Brake calipers.
-Paint 4 - Rim & Caliper badges.
-Paint 6 - Interior.
-Paint 7 - Interior.
-Extra 1 - Front San Andreas plate.
-Extra 2 - Back San Andreas plate.
-Breakable glass.
-No tinting on light glass.
How to install [Add-on]:
=========================
1.Place the folder named m5g60 in [Game Folder]\mods\update\x64\dlcpacks\
2.Use OpenIV to extract
[Game Folder]\update\update.rpf\common\data\dlclist.xml
3.Open it using Notepad and add the following line:
dlcpacks:\m5g60\
4.Save it then use OpenIV to replace it.
Done!
Use any trainer to spawn the car.
Car spawn name : m5g60
3D MODEL FROM: CSR2
-----------------------------------------------------------------------------------------------------------------------------
CREDITS
=========
Converted and modified by: BigJozza
Enjoy!
-----------------------------------------------------------------------------------------------------------------------------
First Uploaded: Luns 23 de Setembro de 2024
Last Updated: Luns 23 de Setembro de 2024
Last Downloaded: 7 minuto
28 Comments
More mods by Joostw22:
BMW M5 G90 2024 [Add-On]
--------------------------------------------------------------------------------------------------------------------------
Features:
-Hands on steering wheel.
-Working dials.
-Paint 2 - Brake calipers.
-Paint 4 - Rim & Caliper badges.
-Paint 6 - Interior.
-Paint 7 - Interior.
-Extra 1 - Front San Andreas plate.
-Extra 2 - Back San Andreas plate.
-Breakable glass.
-No tinting on light glass.
How to install [Add-on]:
=========================
1.Place the folder named m5g60 in [Game Folder]\mods\update\x64\dlcpacks\
2.Use OpenIV to extract
[Game Folder]\update\update.rpf\common\data\dlclist.xml
3.Open it using Notepad and add the following line:
dlcpacks:\m5g60\
4.Save it then use OpenIV to replace it.
Done!
Use any trainer to spawn the car.
Car spawn name : m5g60
3D MODEL FROM: CSR2
-----------------------------------------------------------------------------------------------------------------------------
CREDITS
=========
Converted and modified by: BigJozza
Enjoy!
-----------------------------------------------------------------------------------------------------------------------------
--------------------------------------------------------------------------------------------------------------------------
Features:
-Hands on steering wheel.
-Working dials.
-Paint 2 - Brake calipers.
-Paint 4 - Rim & Caliper badges.
-Paint 6 - Interior.
-Paint 7 - Interior.
-Extra 1 - Front San Andreas plate.
-Extra 2 - Back San Andreas plate.
-Breakable glass.
-No tinting on light glass.
How to install [Add-on]:
=========================
1.Place the folder named m5g60 in [Game Folder]\mods\update\x64\dlcpacks\
2.Use OpenIV to extract
[Game Folder]\update\update.rpf\common\data\dlclist.xml
3.Open it using Notepad and add the following line:
dlcpacks:\m5g60\
4.Save it then use OpenIV to replace it.
Done!
Use any trainer to spawn the car.
Car spawn name : m5g60
3D MODEL FROM: CSR2
-----------------------------------------------------------------------------------------------------------------------------
CREDITS
=========
Converted and modified by: BigJozza
Enjoy!
-----------------------------------------------------------------------------------------------------------------------------
First Uploaded: Luns 23 de Setembro de 2024
Last Updated: Luns 23 de Setembro de 2024
Last Downloaded: 7 minuto
@ReNNie bro I'm sure that the car is stolen from the author @ElioMinati. Let the author confirm it. Even check the textures of this car and the textures of ElioMinati and you will see a complete match. Isn't this a theft??? Answer???
@Staff93krd it was never stolen check the polys and all other stuff and materials used…
@Joostw22 Hello, can you tell me if I can install it in SP? I've installed it for SP, and my game crashes. Is there any way I can install this car? Or do I need to change some value, to be able to install it? Any idea on the subject? Thanks in advance.
@3DIYOriginal have a look in the content.xml I’ll fix this issue later on the car
@Joostw22 Ok,thanks
I've managed to fix the design and worked on the gameplay. I will upload the video here soon so that you can all see it. In my opinion, it’s not the same car as ElioMinati's. They look almost identical at first glance, but they're not. I’ve verified it myself. Now everyone can have their own opinion. I don’t know. The video should be available to watch in an hour or two at most.
@Joostw22 nice work, another M5 with different rims. But can you make a hands on steering little lower? Maybe that's good
@ReNNie just something that feels off is the fact that the aventador sv he made before this is not time spent on detail and textures. if you look interior wise. background on badges that does not fit aka not transparent. then right after, fully detailed with transparent. + the spawnname, elio called his M5G60 at first before i told him it is G90, this dev has exact same spawn name as elio's. m6g60 which is kinda worrying
What's most telling is the collisions, ElioMinati's are clearly handmade and these are a 1:1 match which wouldn't ever happen. ElioMinati used oracle2 as the base model for conversion and edited the collisions, with the amount of changes there's zero chance of creating a complete match even if the same base model was used.
The AO vertex paint is exactly the same as well down to the pixel, very suspicious but not impossible though. Most developers have a specific way they bake AO into vertex paint and will yield much different results depending on how it's set up. The ZModeler method for example would be near impossible to achieve this because the AO cage is created by hand and will cast slightly different AO depending on the size/shape of the cage. CSR2 doesn't have pre-baked AO maps like Forza for example so that's out of the question.
The YTD has too many textures that have been renamed the same for it to be a coincidence. Most of the names stray from the CSR2 naming convention and the chances that both creators would rename them all the same thing is extremely low.
@nixx3 still made it myself idk what to tell ya ahha
@nicholasbakken for some cars i h ave a lot of time for some dont...
@Joostw22 The matching bone positions, collision, textures, AO paint, scaling/positioning done after importing the CSR2 model -- when looked at in totality it's all extremely suspicious. These are simply my observations whether you think they're right or wrong, either way it's up to the admins to decide. If it's deemed good then ReNNie can purge the comments and we'll go about our way, it doesn't matter at all what I think but the models do speak for themselves.
@nixx3 an interesting part to look at is also the meta files, if you compare mine to his, they are identical, the most explicit is the carcols, this model does not have tuning parts, but the carcols.meta is filled with tuning configuration (exact same as mine)
@Joostw22 bro, I, you, ReNNie, or any other person can take absolutely any car and "change" it by simply increasing or decreasing the number of polygons (this is easily done). And give out this car on your behalf, saying that this is my mod and I am its author!
As was said earlier, the same AO
But the most important thing is the textures (names, quality, etc.). According to these textures, it is possible to determine whose car was taken for alteration (or rather stolen).
Each author has his own handwriting and textures: Ahmeda1999, Dazu, ElioMinati, ikx3, HuangH, Gta5Korn, HarvinoiiD, GCM and many others.
Discord has one trading server and its owner, Gonzo, steals other people's cars in the same way and adds either animation sunroof or very huge wheels to them. And then he sells them on his own behalf, saying that I am the author and I made it. But in fact, he is not the author of it!
Am I not right? Of course I'm right
@Staff93krd Ur not right never took anything so yeah.
@Joostw22 Brother, that ship has sailed. Any vehicle developer who knows what steps are actually required for conversion could take one look at both models and tell yours was lifted.
Whether or not this is ever removed, let that be known.
@Joostw22 whats funny is you ain't even defending the fact you have exact same spawn name as elio's. which is m5g60 but doing correct name on title M5 G90
same modkit id and name. same metas , same spawncode which is wrong car name. last time the file was edited on yours was 25.07 which is 5 days after elio's release but then released here on yours yesterday
@nixx3 He just ignored everything you guys said and just go with a "Ur not right" with no rebuttal whatsoever LMAO
Nice!
What garphic mod are you using