Real | RAGE V - Weapons and Damage Enhancer 3.0.0
23.665
257
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Luns 18 de Novembro de 2019
Do not reupload this mod!
Download this mod only from GTA5-mods.com for your safety!
This is THE OFFICIAL page of this mod!
Hit the "Follow Updates" button if you want notification about a new update, and if you liked my mod hit the "Like" button and/or leave a comment with a 5star rating! Thank You!
YOU CAN SUPPORT ME AND MY WORK ON PATREON OR WITH PAYPAL!
Patreon: HERE
Paypal: HERE
This mod is part of my Real | RAGE project, you can find it here:
CLICK
Real | RAGE ™ is a mod family which currently contains Real | RAGE V ™ and Real | RAGE RED ™.
The goal of the Real | RAGE ™ mod family to enhance the games made by Rockstar Games with RAGE game engine.
REAL | RAGE MODS
Real | RAGE - The GTA V Enhancer
Real | RAGE Graphics Enhancer
Real | RAGE Graphics Enhancer L|ite
Real | RAGE Weapons and Damage Enhancer
Real | RAGE 4K Water Overhaul
Real | RAGE - Vehicles Enhancer
INSTALL
There are two OIV installer files in the install folder, weapons and extras.
- If you need the full Real | RAGE experience, install both.
- Weapons contains: enhanced weapons and brawling.
- Extras contains: pickups-blood-dispatch-bullet impact-euphoria enhancements, vehicles and more materials shoot through, nerfed cops-swat-army, gangs hate each others and cops (gang fights), cops are patroling on foot and with cars, more people on beaches and on promenades, cops-swat-army are using lights on their weapons in dark;
DETAILED INSTALLATION INSTRUCTIONS AND INFORMATIONS IN THE README FILE!
You can read the readme file online before you download the mod:
Readme
FEATURES EXAMPLES
- All weapons and vehicle turrets are enhanced;
- Vehicles and more objects/materials can be shoot through;
- Damage of weapons and ped’s health has been balanced, cops are tougher;
- Improved bullet impact visuals;
- All weapons has unique range, recoil, rumble and accuracy;
- All weapons’s muzzle flash and smoke, force, zoom and FOV has been adjusted;
- Increased the zoom of the weapons and added zoom to weapons wich ones doesn’t have originally;
- There are unique weapon changes where the fun factor is more important than realism;
- You can use more weapons in vehicles;
- You can shoot down planes flying on high altitude with homing launcher;
- Now you can detach the scopes of the sniper rifles with a trainer (except marksman rifle);
- Enhanced ragdoll, body physics and reactions (euphoria);
- Pickups are not glowing and you have to press action button to pick them up; smaller pick up radius (you have to stand next to them to pick them up);
- Peds drop nothing when they die;
- Adjustments for blood effects: no blood mist on body shot, only on headshot, added headshot exit wound;
- Tweaked fist and melee fights, no more kicking with melee weapon in hand;
- The minigun now sounds like an A-10 Warthog… BRRRRRRRRRRRRRT…. 😊
…and much more!
SUPPORTERS
___________________________________________
If you make a video with/about this mod, please link the mod's page at least in the video's description!
Do not claim you made this mod and don’t upload and/or alter it without my permission!
© 2019 Gábor Sikó (Real_Gabe)
___________________________________________
Release notes
v3.0.0 (10/12/19)
compatibility: 1.0.1737.6 | 1.48
This is a new version, this is v3!
From now the Real | RAGE mods version numbers are simplier/traditional for easier understanding.
From now I will indicate the compatible game version and title update in release notes.
Older (before v3) release notes are not included in the readme, because they are irrelevant to v3.
Added „Optional” folder to Install and Uninstall folders.
I will put modded files to here which are totally optional, they can impact heavily the performance of the game, and/or other mod’s use these files and you maybe don’t want to use mine, so it is not gonna installed automaticaly with the normal installers (weapons, extras).
Altered versions of my modded files goes here too.
You need to install these files manualy, installation instructions are on the 4th page of the readme.
CHANGES IN THE WEAPONS INSTALLER
- Adjusted all weapons muzzle flash, made it more realistic, more spectacular. Adjusted muzzle flash size, enabled muzzle flash light which lights up the player and the surroundings, adjusted the color of the muzzle flash’s light;
- NEW: added peddamage.xml - more wounds visible/appears on peds, player has no wounds, no more bloody protagonist; This is helpful when you making videos, ’cos it’s looks stupid when your character is covered in blood and bullet holes while according to the story, your protagonist has not been shot.
- Adjusted Up-n-Atomizer: increased the blast force and the projectile’s speed, doubled the blast radius. Now you can make people fly! 😊
- Weapons now do less damage on limbs;
- Some weapons do more damage to light armor;
- Some high caliber weapons now penetrate/ignore helmets;
- Some high caliber weapons now penetrating armors;
- Adjusted damages;
- Light armor is now more resistant to shotguns;
- Pistol .50’s fire rate is a bit lower;
- Assault rifle. assault rifle MKII, compact rifle and MGs are easier to handle;
- MGs shooting twice of bullet at the same time, so they are really machine guns now;
- Moved the pedhealth.meta file from the EXTRAS installer to the WEAPONS installer. This file controls how much HP and armor a PED (and animal) has.
CHANGES IN THE EXTRAS INSTALLER
- Adjusted materials: opaque glass now can be shoot through, trees now can’t be shoot through;
- Adjusted the respond time of the emergency responders;
- Adjusted wanted system thresholds;
- Motorcycle cops now spawns at wanted level 1 too;
- More LEOs will spawns at wanted level 2 and above;
- SWAT now spawns at wanted level 3 and 4;
CHANGES IN THE OPTIONAL MODS
- Added gameconfig.xml: it will double the numbers of the ambient peds and cars; increased the number of parked cars and scenario peds.
It may impact the performance, more VRAM needed;
- Added altered version of my materials.dat: you can still shoot through more materials but vehicles can’t be shoot through in this version;
KNOWN ISSUES
- The muzzle flash light still appears when the weapon has suppressor on;
- The muzzle flash light is not appearing in the Rockstar Editor, nor in the rendered video;
OLDER RELEASE NOTES IN THE README FILES! View topic on GTA5-Mods.com Forums »
First Uploaded: Venres 12 de Maio de 2017
Last Updated: Sábado 12 de Outubro de 2019
Last Downloaded: 20 segundos
All Versions
391 Comments
Do not reupload this mod!
Download this mod only from GTA5-mods.com for your safety!
This is THE OFFICIAL page of this mod!
Hit the "Follow Updates" button if you want notification about a new update, and if you liked my mod hit the "Like" button and/or leave a comment with a 5star rating! Thank You!
YOU CAN SUPPORT ME AND MY WORK ON PATREON OR WITH PAYPAL!
Patreon: HERE
Paypal: HERE
This mod is part of my Real | RAGE project, you can find it here:
CLICK
Real | RAGE ™ is a mod family which currently contains Real | RAGE V ™ and Real | RAGE RED ™.
The goal of the Real | RAGE ™ mod family to enhance the games made by Rockstar Games with RAGE game engine.
REAL | RAGE MODS
Real | RAGE - The GTA V Enhancer
Real | RAGE Graphics Enhancer
Real | RAGE Graphics Enhancer L|ite
Real | RAGE Weapons and Damage Enhancer
Real | RAGE 4K Water Overhaul
Real | RAGE - Vehicles Enhancer
INSTALL
There are two OIV installer files in the install folder, weapons and extras.
- If you need the full Real | RAGE experience, install both.
- Weapons contains: enhanced weapons and brawling.
- Extras contains: pickups-blood-dispatch-bullet impact-euphoria enhancements, vehicles and more materials shoot through, nerfed cops-swat-army, gangs hate each others and cops (gang fights), cops are patroling on foot and with cars, more people on beaches and on promenades, cops-swat-army are using lights on their weapons in dark;
DETAILED INSTALLATION INSTRUCTIONS AND INFORMATIONS IN THE README FILE!
You can read the readme file online before you download the mod:
Readme
FEATURES EXAMPLES
- All weapons and vehicle turrets are enhanced;
- Vehicles and more objects/materials can be shoot through;
- Damage of weapons and ped’s health has been balanced, cops are tougher;
- Improved bullet impact visuals;
- All weapons has unique range, recoil, rumble and accuracy;
- All weapons’s muzzle flash and smoke, force, zoom and FOV has been adjusted;
- Increased the zoom of the weapons and added zoom to weapons wich ones doesn’t have originally;
- There are unique weapon changes where the fun factor is more important than realism;
- You can use more weapons in vehicles;
- You can shoot down planes flying on high altitude with homing launcher;
- Now you can detach the scopes of the sniper rifles with a trainer (except marksman rifle);
- Enhanced ragdoll, body physics and reactions (euphoria);
- Pickups are not glowing and you have to press action button to pick them up; smaller pick up radius (you have to stand next to them to pick them up);
- Peds drop nothing when they die;
- Adjustments for blood effects: no blood mist on body shot, only on headshot, added headshot exit wound;
- Tweaked fist and melee fights, no more kicking with melee weapon in hand;
- The minigun now sounds like an A-10 Warthog… BRRRRRRRRRRRRRT…. 😊
…and much more!
SUPPORTERS
___________________________________________
If you make a video with/about this mod, please link the mod's page at least in the video's description!
Do not claim you made this mod and don’t upload and/or alter it without my permission!
© 2019 Gábor Sikó (Real_Gabe)
___________________________________________
Release notes
v3.0.0 (10/12/19)
compatibility: 1.0.1737.6 | 1.48
This is a new version, this is v3!
From now the Real | RAGE mods version numbers are simplier/traditional for easier understanding.
From now I will indicate the compatible game version and title update in release notes.
Older (before v3) release notes are not included in the readme, because they are irrelevant to v3.
Added „Optional” folder to Install and Uninstall folders.
I will put modded files to here which are totally optional, they can impact heavily the performance of the game, and/or other mod’s use these files and you maybe don’t want to use mine, so it is not gonna installed automaticaly with the normal installers (weapons, extras).
Altered versions of my modded files goes here too.
You need to install these files manualy, installation instructions are on the 4th page of the readme.
CHANGES IN THE WEAPONS INSTALLER
- Adjusted all weapons muzzle flash, made it more realistic, more spectacular. Adjusted muzzle flash size, enabled muzzle flash light which lights up the player and the surroundings, adjusted the color of the muzzle flash’s light;
- NEW: added peddamage.xml - more wounds visible/appears on peds, player has no wounds, no more bloody protagonist; This is helpful when you making videos, ’cos it’s looks stupid when your character is covered in blood and bullet holes while according to the story, your protagonist has not been shot.
- Adjusted Up-n-Atomizer: increased the blast force and the projectile’s speed, doubled the blast radius. Now you can make people fly! 😊
- Weapons now do less damage on limbs;
- Some weapons do more damage to light armor;
- Some high caliber weapons now penetrate/ignore helmets;
- Some high caliber weapons now penetrating armors;
- Adjusted damages;
- Light armor is now more resistant to shotguns;
- Pistol .50’s fire rate is a bit lower;
- Assault rifle. assault rifle MKII, compact rifle and MGs are easier to handle;
- MGs shooting twice of bullet at the same time, so they are really machine guns now;
- Moved the pedhealth.meta file from the EXTRAS installer to the WEAPONS installer. This file controls how much HP and armor a PED (and animal) has.
CHANGES IN THE EXTRAS INSTALLER
- Adjusted materials: opaque glass now can be shoot through, trees now can’t be shoot through;
- Adjusted the respond time of the emergency responders;
- Adjusted wanted system thresholds;
- Motorcycle cops now spawns at wanted level 1 too;
- More LEOs will spawns at wanted level 2 and above;
- SWAT now spawns at wanted level 3 and 4;
CHANGES IN THE OPTIONAL MODS
- Added gameconfig.xml: it will double the numbers of the ambient peds and cars; increased the number of parked cars and scenario peds.
It may impact the performance, more VRAM needed;
- Added altered version of my materials.dat: you can still shoot through more materials but vehicles can’t be shoot through in this version;
KNOWN ISSUES
- The muzzle flash light still appears when the weapon has suppressor on;
- The muzzle flash light is not appearing in the Rockstar Editor, nor in the rendered video;
OLDER RELEASE NOTES IN THE README FILES! View topic on GTA5-Mods.com Forums »
First Uploaded: Venres 12 de Maio de 2017
Last Updated: Sábado 12 de Outubro de 2019
Last Downloaded: 20 segundos
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@Real_Gabe im using iv pack. no other car mods. and a few wheelpacks. 4GB of memory.
Thank you for your quick reply!Sábado 19 de Outubro de 2019 -
@sick-one I think the problem is that you are using addon cars.
The game has to work with more cars than it's intended to and my gameconfig.xml double the vehicle population and your game can't handle this situtation.If you think, try to play without the car pack.
If the game doesn't crash that was the problem.Sábado 19 de Outubro de 2019 -
@Real_Gabe Ah, okay! That makes sense! I also use the addon spawner which I forgot about, that spawns additional cars from the dlcs. I think I'm gonna stick to the mods. But thank you alot for your help! And a big THANK YOU for Real RAGE!! I love it!
Domingo 20 de Outubro de 2019 -
@Real_Gabe First of all wanna say huge THANK YOU for such all-in-one packages!! The only suggestion that I wanna add is could you please add a "Hardcore" version for LSPDFR players, where player gets much bigger damage when shot? I mean I'd be nice to die from 3-4 shots if no armor is worn. I'm talking about MP character and main story characters either. Is it possible to decrease their damage tolerance and keep health bar all green when it's full? Cheers!
Venres 25 de Outubro de 2019 -
is it normal for me to dump most of a clip into a ped to kill them? really love the mod, but wish damage was up there a little more
Venres 25 de Outubro de 2019 -
@ExtendedM4gs If we talking about a cop or swat, then yes.
But if we talking about normal ped, then no.
I can kill a ped with pistol 1-3 shots, with revolver 1-2 shots (mostly 1 shot).Which weapon is weak for you?
Venres 25 de Outubro de 2019 -
@vladimir850 Thank you very much!
I will look into it and I will release this modification in the Optional folder.Venres 25 de Outubro de 2019 -
@Real_Gabe you're right, the pistols, shotties, etc all do well. For me it's the carbine rifle. I find myself needing to cover them head to toe with bullets.
Domingo 27 de Outubro de 2019 -
@ExtendedM4gs I tested the carbine and carbine MKII rifles and 2-3 shots need to kill a ped, maybe 4 if you hit the limbs.
Cops need a bit more in the chest area because of the body armor.
I don't know why you need more shots.
Martes 29 de Outubro de 2019 -
@Real_Gabe hmm, interesting. maybe then with the heavier recoils some of the bullets r just missing and I think theyre hitting lol. I tend to lay on the trigger. thanks for the reply
Mércores 30 de Outubro de 2019 -
@Real_Gabe Hi , do you know how to do when i get an headshot i can die ? like when you headshot an bot with 1 bullet he die.
Sábado 16 de Novembro de 2019 -
@thomXK700 You have to change a value to every weapon to do this.
Find this for every weapon: <HeadShotDamageModifierPlayer value="
Change the values to "1000" and I think you can die by one headshot.Luns 18 de Novembro de 2019 -
Why the hell you need 2 shots of shotgun to kill ! and the range of shotguns is like in call of duty, you don't take more than 4 bullets to kill somebody with armor vest too, feel like toy guns to me
Luns 18 de Novembro de 2019 -
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@Real_Gabe i tryed both weapons.meta in common.rpf and update.rpf and it doesn't work :/
Luns 18 de Novembro de 2019 -
@thomXK700 weapons.meta in updates.rpf
I don't test it, but that's the value which controls the headshot to the player.
If it's not working, maybe there is something else which has influence to this.
I dont know.Luns 18 de Novembro de 2019 -
@bubu20121995 In real life nobody dies immediately by one shot (except head and heart shot).
Body armor stops bullets, so nobody will die if his/her vest got shot (except high caliber which penetrates it).I think cops has to be a bit tough.
I will look into it, and If I found out that shotguns has too long range (like a sniper) I will reduce it.
Luns 18 de Novembro de 2019 -
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@Real_Gabe In real life, you can die immediately by just one-shot in stomach too, or at the chest. All it needs it's the correct weapon. IE, a hit from .50cal sniper rifle ( M107, or M82A1 BMG for example), it's lethal even in stomach. Same goes for Shotguns. So, i think you should fix some weapon damage at your mod. Some weapons should be lethal at first hit. Especially Sniper rifles+Shotguns.
6 días
Real | RAGE is going to RDR2!
So from now for GTA V the new name is Real | RAGE V, and for RDR2 is Real | RAGE RED