1.046.631
2.790
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
First Uploaded: Domingo 1 de Marzo de 2020
Last Updated: Martes 19 de Agosto de 2025
Last Downloaded: medio minuto
All Versions
11.620 downloads , 300 KB
Luns 28 de Xullo de 2025
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Venres 27 de Xuño de 2025
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Luns 23 de Xuño de 2025
25.248 downloads , 800 KB
Xoves 22 de Maio de 2025
77.948 downloads , 800 KB
Domingo 26 de Xaneiro de 2025
1.731 downloads , 700 KB
Martes 20 de Xuño de 2023
9.184 downloads , 300 KB
Sábado 6 de Agosto de 2022
14.367 downloads , 100 KB
Domingo 20 de Xuño de 2021
6.474 downloads , 100 KB
Sábado 26 de Decembro de 2020
3.883 Comments
More mods by HKH191:

- Mission
- Gameplay
- .Net

- Gameplay
- Vehicles
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
First Uploaded: Domingo 1 de Marzo de 2020
Last Updated: Martes 19 de Agosto de 2025
Last Downloaded: medio minuto
@jacks119 you need to install SHVDN nightly
@WTLS_81 is your work still not compatible with Enhanced? DotNet nightly is working on it now and I miss your essential mods!!
@5kY1iN3 that's good news if DotNet is being updated to support the enhanced version
@HKH191 is there a way to always enable all the interiors upon game startup?
@HKH191 I am making an LSPDFR callout pack that uses Enable All Interiors for the callouts. Is it okay if I redistribute the latest version of EAI with my callout pack to streamline installation of my callout pack? I do not intend to change the files in any way, just include them to make it easy to install my callout pack. People have issues installing EAI manually so I would like to do it for them by including EAI in my callout pack’s files.
@HKH191 I, of course, will not claim for your files to be my own, and will properly cite you as the author of those files in the credits of my callout pack.
@vixloi please do not, simply direct them to the download page of this mod
Been pressing insert and it does nothing. Trying to use vix's callout pack which requires your mod. Which to no avail. :/
[02:58:31] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[02:58:31] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[02:58:31] [DEBUG] Loading scripts from E:\SteamLibrary\steamapps\common\Grand Theft Auto V\scripts ...
[02:58:32] [DEBUG] Successfully compiled FoSAShelter.3.cs.
[02:58:32] [INFO] Found 1 script(s) in FoSAShelter.3.cs resolved to API 3.6.0.
[02:58:32] [DEBUG] Loading assembly EnableAllinteriors.dll ...
[02:58:32] [WARNING] Unable to resolve API version 3.7.0.
[02:58:32] [WARNING] Unable to resolve API version 3.7.0.
[02:58:32] [WARNING] Unable to resolve API version 3.7.0.
[02:58:32] [WARNING] Unable to resolve API version 3.7.0.
[02:58:32] [WARNING] Unable to resolve API version 3.7.0.
[02:58:32] [WARNING] Unable to resolve API version 3.7.0.
[02:58:32] [WARNING] Unable to resolve API version 3.7.0.
[02:58:32] [WARNING] Unable to resolve API version 3.7.0.
[02:58:32] [WARNING] Unable to resolve API version 3.7.0.
[02:58:32] [WARNING] Unable to resolve API version 3.7.0.
[02:58:32] [WARNING] Unable to resolve API version 3.7.0.
[02:58:32] [DEBUG] Loading assembly iFruitAddon2.dll ...
[02:58:32] [INFO] Found 2 script(s) in iFruitAddon2.dll resolved to API 3.6.0.
[02:58:32] [DEBUG] Instantiating script iFruitAddon2.IFruitAddon2 ...
[02:58:32] [INFO] Started script iFruitAddon2.IFruitAddon2.
[02:58:32] [DEBUG] Instantiating script iFruitAddon2.Settings ...
[02:58:32] [INFO] Started script iFruitAddon2.Settings.
[02:58:32] [DEBUG] Instantiating script FoSA.FoSAShelter ...
[02:58:32] [INFO] Started script FoSA.FoSAShelter.
Dont work, open phone i dont see this
@HKH191 I can't turn on the markers. I enable markers and blips. The blips appears in the map, but the markers doesnt in front of the buildings. Any idea how to fix it?
@Shadow_Wolf you need to use SHVDN nightly
@Koline the mod does work, you have likely installed the mod wrong, check your scripthookvdotnet.log for errors, if you need help contact me on discord
@HKH191 I have that installed as well.
@Shadow_Wolf make sure you have the correct version, if your getting [WARNING] Unable to resolve API version 3.7.0. you likely dont have SHVDN nightly
@HKH191 Seems ironic since I did install the most recent version. Probably just didn't install it right.
none of the interior doors open for me, i have the mod like i have the contact and stuff but when i updated it just broke
Hi @HKH191 I need your help with something, i have a cracked version of gta 5 meaning its offline so like no gta 5 online or rockstar editor and when i load up my game it tries to put me in online because of the maps, but i dont have that and it gives me some error message i forgot what it was but it was like KAYABAK or smth. I dont see enable all interiors on the phone either and rlly want this mod, do you know a fix?
@paullaa if your getting the erorr "Kosatka could not be loaded' your likely missing required assets that the mod needs, unfortunatly due to your game being pirated, this is highly likely of the cause. my mods dont work well on pirated games. if you dont own the game please purchase it. if you do, you can use legacy for mods and enhanced for Online.
Hello everyone I'm new to modding, can anyone help I've installed all required mod and when open game it crashes right away !! dont know why its happening and when uninstall Enable All Interiors from script folder game start working fine
@HKH191 the sheriff stations dont load