1.091.333
2.849
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
First Uploaded: Domingo 1 de Marzo de 2020
Last Updated: Martes 30 de Setembro de 2025
Last Downloaded: 2 minuto
All Versions
15.447 downloads , 300 KB
Martes 9 de Setembro de 2025
11.775 downloads , 300 KB
Luns 28 de Xullo de 2025
10.240 downloads , 300 KB
Venres 27 de Xuño de 2025
4.066 downloads , 300 KB
Luns 23 de Xuño de 2025
25.389 downloads , 800 KB
Xoves 22 de Maio de 2025
78.149 downloads , 800 KB
Domingo 26 de Xaneiro de 2025
1.751 downloads , 700 KB
Martes 20 de Xuño de 2023
9.203 downloads , 300 KB
Sábado 6 de Agosto de 2022
14.373 downloads , 100 KB
Domingo 20 de Xuño de 2021
6.493 downloads , 100 KB
Sábado 26 de Decembro de 2020
4.008 Comments
More mods by HKH191:
- Mission
- Gameplay
- Gameplay
- .Net
- Gameplay
- Vehicles
- Player
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
First Uploaded: Domingo 1 de Marzo de 2020
Last Updated: Martes 30 de Setembro de 2025
Last Downloaded: 2 minuto






@ActuallyRon how you do that cuh
I keep crashing every time i leave any garage weather i walk out or drive out.
@HKH191
I use the latest version of LemonUI and iFruitAddon2, and the non-online interiors work, but the phone contact is missing,
The game also crashes during missions.
Tried to do one of the first missions, the one with the motorbike for Simeon, and it crashes during the final cutscene with Lamar.
The reason I am using the latest version of iFruit is because without it, the SinglePlayer Heists mod doesn't work.
It says "Out of Game Memory" when i am trying to go to north yankton with mod named "travel to north yankton" (ive tried gameconfig method but still doesnt work)
@Infinity6677 thats not cause of my mod!
This Mod Keeps Crashing My Gameplay
@HKH191 The garage that I'm using seems to keep saying the vehicles over and over again leading to 3 or four vehicles piled up on top of each other in the garage. Is there a way for me to fix this? Thank you for all that you do for us!
@DOLCEFesh its not my mod that crashes gameplay
@activationcode this mod isnt a garage mod, so must be another script
Does this work with the pirated gta ?
@HKH191 I figured it out. It is my vehicle persistence mod that is causing the problem. The persistence mod already saves the vehicle and then the garage tries to save it a second time. I looked through the INI but I couldn't find a way to turn off the garage automatically saving the vehicle when I drive in.
Is there a fix for the phone not having a mountain of blank phone contacts? It is directly because of this mod. I have all the prerequisites for it all up to date but it really bugs me that it messes up the phone contacts.
@HKH191 I’m getting an Unhandled exemption in script “EnableAllInteriors.Class1 and the other one says: “NullReferenceException at EnableAllInteriors.Class1… cs:line 12792
Updated all script hook v and Dot net as well as double checked all the requirements. When I go in game I can open the menu on my phone and the blips will load but once I go to the interior on the map it’s closed so I loaded the mod again with script hook pressing insert and that appears
@Dimitri_Rascalov its due to ifruitaddon2, it does that so vanilla contacts arnt overwridden
@OgPablox NO!
@danielfc07 ill look into that
@HKH191 After installing this mod, when I enter the game, the image starts to shift. It makes me wait a few times as if it is trying to load the mp maps and an icon appears in the bottom right and disappears. It seems to repeat this a few times. The image shifts and then corrects itself. It seems to be having trouble and eventually the game crashes. I'm using a legal version and my system is more than enough for the game.
@HKH191 Oh okay, thanks for the quick response.
@HKH191 thanks mate
The phone contact doesn't work, can you fix it?