Persistence3 1.1.2
5.185
80
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Xoves 23 de Outubro de 2025
This was a labor of love on my part and after many sleepless nights, it is finished. I hope everyone enjoys it as much as I do.
Happy modding!
Recommended Add-Ons:
AMTAC [Advanced Manual Transmission And Cruise]
SnorkelWorks
RV Sleep and Save
TWS (Trunk Weapon Storage)
Requirements:
Newtonsoft.Json (included in archive)
Legacy:
Latest Scripthook Nightly
Enhanced:
Script Hook V .Net Enhanced
Legacy and Enhanced compatibility.
Install:
Unzip contents into scripts folder
To use:
Keyboard -
Press "L" to lock and save a vehicle after exiting. Press "L" again when near to unlock.
Controller -
Press the interact key when near vehicle.
Configurable settings in INI -- enable crew emblems, drift tires, vehicle stance if needed.
What Dat Mod Do:
Saves vehicles so they stay right where you left them with all modifications intact.
Reloading the game will respawn them right where you left them.
Only damage is not saved due to game mechanics, dirt also saved.
Known issues:
Fixed -- no more updates planned.
Version 1.1.2
Bug Fix - Custom Colors
Version 1.1.1 - FINAL ENCORE
Crew Emblems Completed
Aircraft Fuel System Toggle in INI (keep disabled unless needed)
Custom Color Patch
Version 1.1.0 - FINAL RELEASE
Radio Station
Wheel Angle - must use mod or trainer to enable this feature
Version 1.0.9
Fuel System Bug Fix - see pinned comment
Toggle in INI for EnablePersistenceIIAlarms =
Custom horn sound - replace chirp.wav in the audio folder
Version 1.0.8
Fuel Level
Crew Emblems
Drift Tires
Vehicle Stance
Set EnableAdditionalFeatures = True in the INI
Version 1.0.7
Lock Animation bug fix for weapon equipped
Custom Vehicle Support
Bug Fixes
Version 1.0.6
Bug Fixes
UI and notification tweaks
INI updates
Version 1.0.5
Fixed Tire Smoke color
INI adjustment
Version 1.0.4
Fixed bug with animation
Fixed Convertible status
Version 1.0.3
Door Lock Animation - Bug fixes
Version 1.0.2
Bug Fixes, optimizations, INI update, controller support.
Version 1.0.1
Bug fixes and optimizations
Version 1.0.0
Initial Release
Thanks to:
ImNotMentaL for original concept and design.
sjaak327 research assistance.
Unsearchably troubleshooting.
First Uploaded: Martes 30 de Setembro de 2025
Last Updated: Sábado 8 de Novembro de 2025
Last Downloaded: 41 minuto
240 Comments
More mods by RebelDragon1976:
This was a labor of love on my part and after many sleepless nights, it is finished. I hope everyone enjoys it as much as I do.
Happy modding!
Recommended Add-Ons:
AMTAC [Advanced Manual Transmission And Cruise]
SnorkelWorks
RV Sleep and Save
TWS (Trunk Weapon Storage)
Requirements:
Newtonsoft.Json (included in archive)
Legacy:
Latest Scripthook Nightly
Enhanced:
Script Hook V .Net Enhanced
Legacy and Enhanced compatibility.
Install:
Unzip contents into scripts folder
To use:
Keyboard -
Press "L" to lock and save a vehicle after exiting. Press "L" again when near to unlock.
Controller -
Press the interact key when near vehicle.
Configurable settings in INI -- enable crew emblems, drift tires, vehicle stance if needed.
What Dat Mod Do:
Saves vehicles so they stay right where you left them with all modifications intact.
Reloading the game will respawn them right where you left them.
Only damage is not saved due to game mechanics, dirt also saved.
Known issues:
Fixed -- no more updates planned.
Version 1.1.2
Bug Fix - Custom Colors
Version 1.1.1 - FINAL ENCORE
Crew Emblems Completed
Aircraft Fuel System Toggle in INI (keep disabled unless needed)
Custom Color Patch
Version 1.1.0 - FINAL RELEASE
Radio Station
Wheel Angle - must use mod or trainer to enable this feature
Version 1.0.9
Fuel System Bug Fix - see pinned comment
Toggle in INI for EnablePersistenceIIAlarms =
Custom horn sound - replace chirp.wav in the audio folder
Version 1.0.8
Fuel Level
Crew Emblems
Drift Tires
Vehicle Stance
Set EnableAdditionalFeatures = True in the INI
Version 1.0.7
Lock Animation bug fix for weapon equipped
Custom Vehicle Support
Bug Fixes
Version 1.0.6
Bug Fixes
UI and notification tweaks
INI updates
Version 1.0.5
Fixed Tire Smoke color
INI adjustment
Version 1.0.4
Fixed bug with animation
Fixed Convertible status
Version 1.0.3
Door Lock Animation - Bug fixes
Version 1.0.2
Bug Fixes, optimizations, INI update, controller support.
Version 1.0.1
Bug fixes and optimizations
Version 1.0.0
Initial Release
Thanks to:
ImNotMentaL for original concept and design.
sjaak327 research assistance.
Unsearchably troubleshooting.
First Uploaded: Martes 30 de Setembro de 2025
Last Updated: Sábado 8 de Novembro de 2025
Last Downloaded: 41 minuto
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@RebelDragon1976 I need to report a huge bug: if two different cars have the same license plate number, they will be saved as the same car...
Luns 17 de Novembro de 2025 -
Suppose car A has license plate 1234, and car B also has license plate 1234. After saving the game with car B, I re-entered the game, and car B had somehow become car A...
Luns 17 de Novembro de 2025 -
@eddie0704 Yes, the system is tracking and cleaning up dupes by plate#.
Luns 17 de Novembro de 2025 -
@RebelDragon1976 alr, that's a real shame, Persistence2 doesn't have this problem.
Luns 17 de Novembro de 2025 -
@eddie0704 "Problem" or design difference, depending on how you look at it. I wanted a reliable streaming system that also cleaned up duplicates and didn't have orphaned files, so it was a calculated decision in the implementation.
Martes 18 de Novembro de 2025 -
@RebelDragon1976 Cześć . Dziś miałem czas żeby sprawdzić jeszcze raz mój problem .
Miałeś rację , wszystkie pojazdy miały te same tablice . Po zmianie wszystko działa .
Dzięki ! Nigdy bym na to nie wpadł .
Martes 18 de Novembro de 2025 -
@Tojejo Wielki! Cieszę się, że udało ci się to uruchomić.
Martes 18 de Novembro de 2025 -
salut
super mod dommage pour moi des que j"ai des vehicules sauvegardés et que je m'approche d'un endroit ou celle ci sont sauvegardé je jeu crash.Xoves 20 de Novembro de 2025 -
@looping42000 Cela ne devrait pas arriver. Si vous voulez bien m'envoyer un message sur Discord, je vous aiderai à résoudre le problème.
Venres 21 de Novembro de 2025 -
Would it be possible to add an option to respawn persistent vehicles? I’ve had issues where vehicles despawn, and I have to restart the game to make them respawn
Martes 25 de Novembro de 2025 -
@Rebeldragon1976 I'm having duplicate vehicles respawn everytime I restart the game??
Mércores 26 de Novembro de 2025 -
@seankelly485 If you make a save while inside a vehicle and then park and lock it, you'll get a duplicate if you reload that same save. Or if you're just a few feet away when you save it. Basically if the game sees you as having a "current vehicle" when you load the game, you'll possibly get a duplicate if you also have a persistent vehicle copy saved somewhere. This is why I went to great trouble making sure we had a robust "clean up" system built into this which never existed in the previous versions to clean up duplicates and avoid the issue with orphaned files in the scripts folder. And/or the other issues with files getting corrupted and not being able to save them at all without disappearing. Hope that explains it a little for you. Basically TL;DR -- Don't save game around unlocked cars or while driving one and then reload the same save. Make a new save after locking your car.
Mércores 26 de Novembro de 2025 -
@Rebeldragon1976 The vehicles are spawning everytime i come back to the place i locked it, doesn't matter if I have saved the game or not. If save a car in trevors garage when i come back to retrieve the car a duplicate respawns right on top of it and will spawn multiple duplicate every time I come back. Sorry for the long reponse thanks for your help.
Mércores 26 de Novembro de 2025 -
@seankelly485 If it's already in a garage it doesn't need to be locked. The vanilla game already respawns it. It's making the duplicate.
Mércores 26 de Novembro de 2025 -
Hi @RebelDragon1976. May I know what advantages and limitations your mod offers compared to: https://www.gta5-mods.com/scripts/advanced-persistence-vehicle-management
10 días -
@Ali Osama Mine works. Try both and if you like the other, use it. I got tired of looking for one that worked so I made my own after the one I liked the most before it broke.
10 días -
@RebelDragon1976 Would be wise to disable the prompt while doing missions, was doing a heist and ended up locking one of the vehicles from the mission
7 días -
@thalilmythos I'll keep it in mind if I release any more updates but for now, I'm done with this one. Tag me here or on discord with any bugs or feature requests. As a work around for that specific issue, you can always manually delete the json file to purge any unwanted accidental saves. If I'm understanding what you're saying the issue was.
7 días -
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Great script, man! I've been looking for something like this for years! I even bought the paid version from @Houaryou, but it works differently and is a bit heavy when there are many cars. I even gave some recommendations to improve the mod, but incredibly, you solved several issues just with the configuration possibilities.
What do you think about the possibility of creating parking spaces? Reason: it would make the mod lighter, because that way you could create an activation key near that parking space registration area or something similar to spawn the cars in each created space.
Sometimes we are passing through a certain location and we don't want the cars to spawn, but due to the distance they end up appearing. This would be interesting to save RAM and VRAM.
Benefits of saving RAM and VRAM: as we have the game open, it creates a CACHE of various objects or vehicles, reaching a point where the game occupies more memory than your machine supports and the game is closed automatically. In other words: optimization!12 horas













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