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Hide Collisions & Lights Tool for 3ds Max (GTA V Modding) 1.0v

11

Hide Collisions & Lights Tool for 3ds Max (GTA V Modding)

This 3ds Max script is designed specifically for GTA V Modders to streamline the workflow when working with collisions and lights inside MLOs

With a single click the tool automatically detects and hides all collision meshes and lights; helping you work on your scene without unnecessary clutter. It supports both object names and modifiers making it reliable across different setups.

Features:
- Instantly hide common collision objects (Box, Sphere, Capsule, Cylinder, Plane, Disc, etc.)
- Supports GTA V specific collision class names:
EGIMS_V_CollisionMesh
EGIMS_V_Col_PrimBox
EGIMS_V_Col_PrimSphere
EGIMS_V_Col_PrimCapsule
EGIMS_V_Col_PrimCylinder
EGIMS_V_Col_Disc
EGIMS_V_Col_Sphere
EGIMS_V_Col_Cylinder
EGIMS_V_Col_Plane
EGIMS_V_Col_Box
EGIMS_V_Col_Capsule

- Hides lights to keep your viewport clean also support Gims Evo Lights + Default 3DsMax Lights.
- Easy to access from the Utility Panel in 3ds Max.

Perfect for MLOs Creators/Developers who want a faster and cleaner workflow inside 3ds Max

Inspired by: Sollumz Tools (https://www.gta5-mods.com/tools/sollumz-blender-plugin)
Enjoy!
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First Uploaded: 23 horas
Last Updated: 12 horas
Last Downloaded: aproximadamente unha hora

All Versions

 1.0v (current)

11 downloads , 10 KB
23 horas

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