template script_rt_dials_race 1.1
2.643
36
2.643
36
just a template i've made when working on race dial
maybe it can be helpfull
import it in zmodeler, and use it as texture for your dial race, to see where to place each dial in UVmapper
1.1 corrected the reversed mph/rpm position on analogic reported by
Gta5KoRn
maybe it can be helpfull
import it in zmodeler, and use it as texture for your dial race, to see where to place each dial in UVmapper
1.1 corrected the reversed mph/rpm position on analogic reported by
Gta5KoRn
First Uploaded: Sábado 26 de Xaneiro de 2019
Last Updated: Luns 6 de Maio de 2019
Last Downloaded: 2 días
13 Comments
just a template i've made when working on race dial
maybe it can be helpfull
import it in zmodeler, and use it as texture for your dial race, to see where to place each dial in UVmapper
1.1 corrected the reversed mph/rpm position on analogic reported by
Gta5KoRn
maybe it can be helpfull
import it in zmodeler, and use it as texture for your dial race, to see where to place each dial in UVmapper
1.1 corrected the reversed mph/rpm position on analogic reported by
Gta5KoRn
First Uploaded: Sábado 26 de Xaneiro de 2019
Last Updated: Luns 6 de Maio de 2019
Last Downloaded: 2 días
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Thanks for this usefull mod !
there is one already, but maybe your is better. Will see when i make a mod with these dials
@Gta5KoRn ye i've try it and decide to make my own, directy with render uv mapping of elegy retro ones
@Gta5KoRn This here explains what all these icons do. Because red rmp and red temp could be confusing. Having both is perfect
Thanks bro saves a lot of time.
@Ydrop just noticed. You fucked something up. Where the "mph" gauge is, there should be "rpm".
oof you're right, i'll update this !
is this how you make working gauges?
I don’t understand how to open a DDS texture. I see only black color in all channels. Is there supposed to be some kind of alpha channel ?
@Ydrop What should i put in dashboardType?
Not sure if you're aware, but there are some more race dials, that appear to be new... look to Thrax model, uses "vehicles_sup1_interior" with its own contained "RACE" dials.. visually this seems different, but i am unable to extract and view the new textures. Same for Itali model
好东西 给大佬顶帖了 good!!!!!谢谢大佬