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1.1 [SOURCE CODE INCLUDED]
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By GTA-Tuner
@retfromdablock Yes, it deletes it once it spawns and it isn't noticeable to see the change. Thanks for your comment.
This script is great, but it isn't compatible with other mods; because it uses an older version of ScriptHookVDotNet. Can you upgrade it to the latest SHVDN update, please?
@TroopahGaming No, just if you made changes to the script file while the game's running.
@the gta modder Do you have any issues in the mod?
This idea is special. Really great!
@djukel You're welcome!
@gameboyeg Thanks!
@djukel I didn't test those lines that I gave you so try and give me the feedback.
@djukel Try the following lines:
removeObjects("prop_rail_tankcar", new Vector3(881.262f, -1117.476f, 23.652f), 300.0f);
removeObjects("prop_rail_boxcar", new Vector3(881.262f, -1117.476f, 23.652f), 300.0f);
removeObjects("prop_rail_wellcar", new Vector3(881.262f, -1117.476f, 23.652f), 300.0f);
removeObjects("prop_rail_boxcar2", new Vector3(881.262f, -1117.476f, 23.652f), 300.0f);
@djukel If you meant the Freight Train, it is not a prop to remove. If it isn't, give me the name of the object and the position and I'll try to remove it or make a new mod if it is not a prop.