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Very well made. Awesome job!
@Hammerjack1066 I'm working on rewriting it then porting it to FiveM. I'll release it when that's all done because the current source code is quite a mess.
@genipapo Sure. The unholster/holster anim is rcmjosh4 -> josh_leadout_cop2. You need to do some trickery with natives to only get the unholster part, and also to reverse the anim to get the holster one. For the hand on holster anims, the intro anim is reaction@intimidation@cop@unarmed > intro. Outro anim is reaction@intimidation@cop@unarmed > outro. Idle anim is move_m@intimidation@cop@unarmed > idle.
Hope that helps.
@The_British_Modder Absolutely. Apologies for the insanely late reply. :(
@ascaped I plan on releasing the source code and making a FiveM port. Still trying to get the hang of scripting on FiveM.
@House Rushton It's not dead or broken.
@Custo I think what he's trying to say is that every department would have a different lighting setup.
If this doesn't get featured, the system's rigged
@Beastly_Gaming @House Rushton PIA = Patriotism and Immigration Authority. It's the lore equivalent of ICE/CBP.
@House Rushton Yes.
@TheDivineHustle You can change the key in CopHolster.ini.
@tall70 That's beyond the scope of this script.