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Unfortunately we're not adding anything new to ENT at the moment - we just don't have time these days to work on it other than small updates.
Not sure how that's related. Do you have "Disable despawn of DLC vehicles" enabled? If so disable it - it's not used anymore.
Are you editing the XML config inside the Enhanced Native Trainer folder? The config in the root (i.e beside the ASI) is no longer used.
Would be worth not using the bodyguards and seeing if you still crash.
Only thing I can suggest is to double check they're installed properly and/or use OpenIV's modified file loader. ENT will only show vehicles the game has loaded so if they're not in the list, then the game hasn't loaded them for some reason.
Yes, but it was an Online-specific update. Nothing new was added for ENT that I can see.
ENT already auto-generates the vehicle list from whatever models the game loads so you can already add custom vehicles (just install them and use OpenIV's asi to load them in-game). Peds are still manually hard-coded however.
Not that I know of as this was designed just for SP, not MP mods like FiveM.
Do you have the DLC installed/are you using a modded dlclist.xml file? That'll happen if ENT can't find the DLC assets (i.e wheels etc). We're looping over all loaded wheel types so if you've not got them or the game can't load them - neither can ENT.
May be something Alex could help with, but ENT development is kind of on hold for the foreseeable future given we're both busy with work etc. We'll update it, but new features etc aren't guaranteed.
Put: "%appdata%\GTAV Enhanced Native Trainer" into a file explorer address bar and you'll find the folder ENT uses to store the DB.
Not in ENT, no as that would require editing memory values. You'll probably want to see if there's a Cheat Engine table for stuff like that.
Under Misc or World -> load online map.
Make sure your game is updated and/or use the verify option in the R* launcher.
If you're spawning them with custom clothing or are using MP clothes then that'll happen.
The SHV download has a bin folder, not ENT.
Thanks for the info. It sounds like those assets are actually breaking the same native R* uses to load the online map (as it swaps out SP assets for MP ones). Not something we can fix I'm afraid as it's a R* issue.
You'll want to verify your game files in that case as it we're literally doing the same thing R* does when you load online. It sounds like there could be missing map files or props.
It shouldn't if your game is updated as the global fix is auto-applied on load. Are you co-loading other menus which are doing the same?
Load the online map as those are online only props/IPLs.
Is your game updated? DLC content will crash your game if it's missing for whatever reason.
You can blame R* for that. Those don't have any model/texture which is why the game crashes. There's also a few vehicle mods which do the same.
@krecikxDD & @Kombat127
ENT reads the game's entity pool and auto-generates the vehicle list from that. If it's not in the list, you've either not updated the game or the vehicle wasn't present in the entity pool to begin with for whatever reason (i.e mods which replace it).
Do you have the DLC installed? ENT uses the in-game label present in the dlc.rpf file. If you're seeing NULL, it's either missing, corrupt or you're using a mod which overwrote it.
If the weapon supports mods - equip it and they should appear in the weapon's mod list.
Turn off "Disable despawn of DLC vehicles" as that's an old workaround for despawning vehicles. You shouldn't need to use it going forward. You're getting that message because it kills the shop_controller script which is responsible for deleting DLC vehicles.
You'll want to verify your game files using the SC launcher.
What were you doing when it happened? There's a cap of 8 bodyguards (a hard limit set by R*) so if you either spawn too many or the game attempts to clear them up (you've spawned too many props, vehicles, peds etc etc) - it'll usually cause them to run away so they can be despawned.
Can you try and load JUST ENT as I can see you're loading other mods as well. If it still crashes, you can rename the settings DB (%appdata%\Enhanced Native Trainer in a file URL bar) and relaunch GTA to reset enabled options.