These really need to have the base *.ydr model, not just the *_hi.ydr models. They work fine for players, but if you give them to NPCs they look like regular weapons unless you get really close. Having said that, they look really cool in motion.
@Patatichette I'm not sure what you're talking about. Is there a Map Builder resource for FiveM? I'm saying this resource does not work independently. I don't know where to find the necessary resources.
@Adan69 the rear-right wheel is sticking out way too much. Everything else is flawless
These really need to have the base *.ydr model, not just the *_hi.ydr models. They work fine for players, but if you give them to NPCs they look like regular weapons unless you get really close. Having said that, they look really cool in motion.
@unoriginal19 Yes, my mistake. I thought that area was part of the pit.
@skyrix Looks a little too large in my opinion. Really nice otherwise. I love the extra leaving random objects inside.
So close to perfect! I just wish it wasn't so large.
Awesome! Hope to see more GTAIV stuff in the future.
Props for using a GTXD ;)
@SkylineGTRFreak As I FiveM user I appreciate you keeping everything below 16MB. Saves me a lot of frustration.
I'm just curious. Would it be possible to make something massive like the Spiridus from Ace Combat Joint Assault?
@Patatichette I'm not sure what you're talking about. Is there a Map Builder resource for FiveM? I'm saying this resource does not work independently. I don't know where to find the necessary resources.
@Patatichette FiveM version has no floor. I'm guessing the the props you used from the Community Props pack need to be streamed in the resource.