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Voice lines update
By thalilmythos
Would love an implementation of saved vehicles disappearing when going away, all of the car saving mods lack that, make it lore friendly like default personal vehicles which:
-Despawn and respawn at their parking spot
-have a blip according to the character (franklin's green, michael's blue, trevor's orange, online character white)
-non persistence (meaning the persistence is in the parking spot, so if you leave it behind, it despawns and goes back)
@ebeneezer82 for some reason some times I can't enter vehicles, be aware
You won me with the picking up animation, god DAMN this is fire
@dustyblues It's the intention to make this a Franklin only mission kinda like trevor's gunrunning, but yes, I can, will make an alternative release soon
@Xire Not right now, I'm only using Native for the text messages, if I ever get into making menus (which I'm not a fan of to be honest I prefer intuitive interaction and button presses) I'll be sure to switch to lemon
@dustyblues are you sure you got everything you need right?
@lyf67175817 while it may be deprecated, as long as scripthook can read it, it will be used, so get it.
This is a public version for one of my patreon mods, for cutscenes, immersion, leveling and further development I encourage you all to cop that shit on my patreon, it's fire, trust me.
https://www.patreon.com/c/Thalilmythos
If you ever feel compelled to find out what I'm up to these days, then check out the patreon, there's some fire ass stuff in there!
https://www.patreon.com/c/Thalilmythos
@andre500 Still waiting for the weapons inventory to change according the what the player has.
Meaning, the changes in inventory don't change when the player loses a weapon, making this not work properly with mods that remove weapons on death, or with pickups by infamoussabre
@shake616 You don't need to make any vehicle you put into the garage persist, it already persist as soon as you enter it, you're duplicating your vehicles.