Map Fixes [Add-On] 11.9



This mod fixes various map collisions, models, textures and placements errors.
Note: a complete list of fixes can be found in "FixesList.txt" inside the archive.

Contents description:
- mpmappatches: contains fixes only for the MP map. Note: this dlc pack should be compatible all the way back to the "Cayo Perico Heist" update.
- mpmappatches2: contains map data files fixes only for the MP map. Note: this is specifically for the build 2545 and above.
- spmappatches: contains fixes for both the SP and MP maps. Note: this dlc pack should be compatible with pretty much any version of the game.
- Map Script Fixes: unlocks a few gates at the Port, the factory from the mission "Mr. Richards" and at the Vespucci Beach alley from the mission "Reposession" and loads the church grave, the Lost clubhouse, the Vagos hideout door and Diamond casino doors.
- Minimap Textures Fix: contains a fix for a 2D/far away minimap tile.
- MP Map Collisions Fixes: contains collisions fixes for the MP map.
- mpSecurity Fix: fix for the couch and table inside the Franklin's mansion with the MP map enabled and prevents a part of Vinewood Hills from disappearing when switching from the MP to the SP map. Note: this is only for the build 2545 and above.
- Scenario Points Fixes: contains fixes for various scenario points across the map.

- OpenIV.asi
- "mods" folder

Move the "mpmappatches", "mpmappatches2" and "spmappatches" folders in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/mpMapPatches/</Item>", "<Item>dlcpacks:/mpMapPatches2/</Item>" and "<Item>dlcpacks:/spMapPatches/</Item>" to the "dlclist.xml".
Note: the files that needs to be installed manually have the installation instructions defined in each folder inside the archive.

Special Thanks:
dexyfex for Codewalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Neos7 for the GTA V Map Helper script for 3DS Max.
Dekurwinator for the portals, flags and audio tutorials.
Skylumz for the Sollumz plugin for Blender.
indilo53 for GTAUtil.
Note: a complete list of credits can be found in "Credits.txt" inside the archive.

Fixed a z-fighting texture on a walkway at the Palmer-Taylor Power Station. Thanks to Monkeypolice188 for finding the error.
Fixed the "Boat House" in Sandy Shores using the SP version of the of the structure and decals instead of the MP ones plus added back the doors. Thanks to Lucas7yoshi for finding the error.
Updated "mpmappatches" and "spmappatches" only.
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First Uploaded: Luns 24 de Xuño de 2019
Last Updated: 8 días
Last Downloaded: aproximadamente unha hora

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 11.9 (current)

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