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29 uploads
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229.754 downloads
  • 94d441 w8eeegnfikp31

    @V3ry_H1GH I don't know if it's possible to do that, at best one could assign the "HighPriority" flag and change the "TimeStart" and "TimeEnd" values to make it spawn always/more. As for finding them, you need to use CodeWalker.

    2 días
  • 94d441 w8eeegnfikp31
  • 94d441 w8eeegnfikp31

    @Bogus-King Which version of the game and of the mod you have?
    @mortid If you're talking about the collision, then no (no point in adding it since you can only go there with no clip/airbreak). If you're talking about the shadow, i'll see if i can do something about it.

    4 días
  • 94d441 w8eeegnfikp31

    @Suzerain001
    1) The content of "mpmappatches" is loaded only with the MP map, yes.
    2) You can load it with either Open All Interiors, a trainer (Simple Trainer, Menyoo, etc.) or any other script that has the option for loading it.

    4 días
  • 94d441 w8eeegnfikp31

    @Suzerain001 No, "spmappatches2" is no longer required (it's content has been added to "spmappatches") while "mpmappatches" has only the files related to the MP map.

    4 días
  • 94d441 w8eeegnfikp31

    @Larcius It will be fixed in the next update, thanks.

    7 días
  • 94d441 w8eeegnfikp31

    @Yukikaze I will look into it, thanks.

    9 días
  • 94d441 w8eeegnfikp31

    @elsanhoty Set "Forests of San Andreas" to "true".

    10 días
  • 94d441 w8eeegnfikp31

    @MaxLuk I will fix that in the next update, thanks.

    Mércores 5 de Xaneiro de 2022
  • 94d441 w8eeegnfikp31

    @piano_man
    1) I've dicked around for 20 mins trying to get this damn thing to work, and frankly it's not worth it > Sorry but moving two folders (that contains the majority of the fixes) and adding two strings to the dlclist.xml doesn't take 20 minutes and doesn't require any extra step. Once that's done, the mod will work as it should.
    2) and that's not even including the bloody manual patches which are downright awkward and annoying as hell. > Importing the scenario files and the minimap textures (where the latter could be loaded from the dlc pack till before the new GTAO update. Thanks for the change Rockstar!) in the update.rpf and the two content.xml (these will most probably be removed and the changes made to them loaded from the dlc packs) in the respective MP dlc packs isn't so complicated.
    As for the installation process of the MP collisions, i fully agree is annoying, but right now, manual replacement it's the only solution. If i manage to find another way to load them from the dlc packs without the game crashing, i will update the mod ASAP.
    I hope i didn't sound rude, and like i said, i know the installation process of those files is annoying, but there's nothing i can do for now.

    Luns 3 de Xaneiro de 2022