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@Alex106 Found some errors recently, here they are.
https://imgur.com/a/nrhAXQC - "Le Chien" sign clipping with building, on the southeast side of the Rockford Mall.
https://imgur.com/a/2x2U1oQ - Flickering texture on tile next to Maze Bank Arena.
https://imgur.com/a/vg5S4Sj - Hedge not casting shadow near apartment building in Hawick.
https://imgur.com/a/0u1vDkv - Two metal covers use dirt collision, with one having visible grass coming from it, right next to Tequi-la-la.
@skeeze415 @WolfFire23309 @SalsaCookies23 Glad to hear that, hope you dudes enjoy!
@KaliLynx I added detailed instructions on how to merge my edits to your modded file in the readme when you download this mod, I made them as simple as I can too.
@nj5050 Yes it will, unless if the target or dead ally they're running to is far away, since if a bodyguard is a long distance away from you, they'll sprint back to your position, so only if not following you, I guess.
@William Halverd Almost forgot, the rifle I have was already equipped, hence the flashlight being on, while the camera I just attached it to my character's hand to look like she's holding it.
@William Halverd Also, about the animation I used for thumbnail, I combined two anims via Menyoo.
I used a generic running animation for the base, then use the jerry can running animation on top of that, I believe using "UpperBodySecondTask" or something like that, it's very difficult to explain it tbh.
I wonder if TheProfessional uses this gun when doing sell missions lol
Outstanding mod as always, dude.
Badder den dem x16
If you know, ya know!
@DaveGravePrank I was gonna add mask variety, but didn't due to the existing masks clipping with the helmet.
Maybe I could include a YMT edit where the mask either spawn or not, as this NPC has 3 different faces with 3 different textures for each one.
@mbahdokek Oh, it's NexusMods, okay thanks!
Good thing I still have my acc on there.