@JohnFromGWN Yes, I know, it would be nice if I could also move the coordinates of the people file navmesh.ynv and the car file ynd. Some maps have people and cars, and if I can only move ymap and ybn, there will be no people and cars. I have tried to move ynd with codewalker before, but I can only change the coordinates manually one by one.
@JohnFromGWN Brother, I have been talking about the mouse flickering problem. I mean the mouse flickering will give me an illusion of delay, just like the computer you use, if you click, the mouse flickers, don't you feel uncomfortable, this flickering will give people an illusion of sluggishness
Just saw this video. Open the lemonui menu at the beginning of the video and you can see the mouse blinking when switching menus or moving the cursor up and down:https://youtu.be/_ZnsgbFY6_A?t=16
@JohnFromGWN Because shvden still supports shvden2, if it doesn't support it, they will know that nativeUI is outdated. But lemonUI has a problem. When you click the menu to the submenu with the mouse, the mouse pointer will flash. This happens when switching any menu. This problem gives me the illusion that lemonUI is very laggy. But NativUI doesn't have this problem. I still use nativeUI and feel it is smoother than lemonUI
@JohnFromGWN I watched your video, this is equivalent to the effect of Menyoo's soul swap gun, but this swap model can't play the plot, and playing the plot again with other characters is a different experience. The mod character-swap I mentioned before was set to Featured. I don't know why it was deleted recently, https://www.gta5-mods.com/scripts/character-swap , I could still see it last year. It can set the current player's ped to the hash of any other model but does not change the model.
@JohnFromGWN Yes, I know, it would be nice if I could also move the coordinates of the people file navmesh.ynv and the car file ynd. Some maps have people and cars, and if I can only move ymap and ybn, there will be no people and cars. I have tried to move ynd with codewalker before, but I can only change the coordinates manually one by one.
Is it possible to add the function of moving traffic ynd files or people flow?
how to use in sp
@JohnFromGWN Brother, I have been talking about the mouse flickering problem. I mean the mouse flickering will give me an illusion of delay, just like the computer you use, if you click, the mouse flickers, don't you feel uncomfortable, this flickering will give people an illusion of sluggishness
Just saw this video. Open the lemonui menu at the beginning of the video and you can see the mouse blinking when switching menus or moving the cursor up and down:https://youtu.be/_ZnsgbFY6_A?t=16
@JohnFromGWN Isn't NativeUI loaded using the shv2 API? How can it be used with shv3? The lag I'm talking about is the mouse flickering, which gives me the illusion of lag. https://github.com/LemonUIbyLemon/LemonUI/issues/182
@JohnFromGWN Because shvden still supports shvden2, if it doesn't support it, they will know that nativeUI is outdated. But lemonUI has a problem. When you click the menu to the submenu with the mouse, the mouse pointer will flash. This happens when switching any menu. This problem gives me the illusion that lemonUI is very laggy. But NativUI doesn't have this problem. I still use nativeUI and feel it is smoother than lemonUI
@JohnFromGWN But some people have really good scripting capabilities.
@JohnFromGWN Don't you think it looks more fun to replace all the original models of the cutscene with other models? Where can I see the ratings?
@JohnFromGWN I watched your video, this is equivalent to the effect of Menyoo's soul swap gun, but this swap model can't play the plot, and playing the plot again with other characters is a different experience. The mod character-swap I mentioned before was set to Featured. I don't know why it was deleted recently, https://www.gta5-mods.com/scripts/character-swap , I could still see it last year. It can set the current player's ped to the hash of any other model but does not change the model.