@CarnathSmecher well, so my problem with the black textures is probably from the graphic mod. and your mod has a certain compatibility with Improvements in Gore, I've always used Fxdecal from your mod's update.rpf/x64 folder. I think you contacting the mod creator can maybe create a mod together that combines the realism of his mod with the blood spill and blood textures of yours, without any glitches. would be a perfect gore + realism mod
@CarnathSmecher yeah, I have an enb that changes only the visualsettings.dat, graphics.ytd and all timecycle files, just for make the game a little more bright and saturated
@CarnathSmecher well, so my problem with the black textures is probably from the graphic mod. and your mod has a certain compatibility with Improvements in Gore, I've always used Fxdecal from your mod's update.rpf/x64 folder. I think you contacting the mod creator can maybe create a mod together that combines the realism of his mod with the blood spill and blood textures of yours, without any glitches. would be a perfect gore + realism mod
Could you make variations of the mod? for example having the blood spill or/and more red than darker blood?
@CarnathSmecher yeah, I have an enb that changes only the visualsettings.dat, graphics.ytd and all timecycle files, just for make the game a little more bright and saturated
@CarnathSmecher yeah, it's pretty dark, more like black. I ended up going back to version 2.1. it is more compatible with the Improvments in Gore mod
im still having that black blood texture
where is the manual install? this new version only the OIV packages
any way to make this mod as a Scenario Group mod? like a .ymt file?
gamepad support?
@WolvexR I get it, but I mean NPC vehicles, when you hit them or roll them over, they explode very easily.
how do I reduce the chances of the car exploding when crashing/rolling over? to get closer to GTA IV