@Impactjunky forget it , i have figured it out how to make the vehicle slide on the dirt , actually what i mean is tweak the material.dat to be similar with kilatomatoes handling but it seems impossible, every vehicle have diferent FTRACTIONLOSSMULT value so it will be impossible , and now i have tweak the value to make your mod a perfect mod... cheerss
underrated, i love this
@Impactjunky forget it , i have figured it out how to make the vehicle slide on the dirt , actually what i mean is tweak the material.dat to be similar with kilatomatoes handling but it seems impossible, every vehicle have diferent FTRACTIONLOSSMULT value so it will be impossible , and now i have tweak the value to make your mod a perfect mod... cheerss
@gamerpro023 some DLC car used those handling name , then it will work , if it use different handling name it will not work
@ikt so about the boat you mean you already fixed that or you just think that you had ?
hill climbs feel weird, and traction for dirt especially when uphill to grippy, can it be similar to kilatomate grip in terms of ofroad
@gamerpro023 i think you can't
thx for the optional no APC , i've been waiting for this
does both of 2 new addition (powercurve, realgriploss) affect ai ?
Future Proof
@Bass Dragon i dont think so , i installed the normal version as always