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  • Default

    love the mod, an updated version of droid's one that doesn't braak the radios

    still, noticed some issues, mainly small placements on the message above the minimap

    here's a screenshot

    https://imgur.com/Vhxc6ed

    Venres 29 de Decembro de 2023
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    @Alex106 found a small bug with the mod - issue doesn't happen in vanilla

    https://imgur.com/Rj84SLz
    https://imgur.com/akCRHCT

    happens in several warehouses around the port area, not just the one shown on screenshots, it's only during the night too

    Mércores 31 de Agosto de 2022
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    @sjaak327getting back to you after quite some time, lol, I just got back to playing gta again today

    it's still about the changed behaviour of the nocars option;

    I did put nocars2 in the defaults section, but nothing seems to change (vehicles still load and then pops out of existence)
    I tried replacing the nocars line with nocars2 and i also put nocars2=1 line below nocars, still nothing

    Martes 23 de Agosto de 2022
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    love the mod, but noticed one thing - and I don't know if it is intentional that you didn't do it

    in the intro of franklin and lamar, and during the mission, there is a gray tint in the xbox 360
    pc version even with this mod the tint is light blue

    I believe it's fog color?

    Sábado 20 de Agosto de 2022
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    I'm not planning to use any mp maps, which files can I safely skip installing?

    Mércores 16 de Marzo de 2022
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    hm, after installing timecycles straight from x360 I noticed some fog colors are different

    on old gen the sunny weather has a grey looking fog, on your mod you kept it blue, why is that?

    Luns 8 de Novembro de 2021
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    @sjaak327 thank you

    Xoves 11 de Febreiro de 2021
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    @sjaak327 I said the behaviour of the no cars option changed between versions of the trainer

    like, I do expect to see no cars in the street with this option enabled, but still sometimes (during missions for example) there are some scripted traffic events

    in older versions of the trainer, said scripted events played just fine even with the no cars option, but now, the scripoted traffic loads in and then despawn right after

    replay the mission "I fought the law" with no cars enabled with the current vesion of the trainer and then with version 10.8 and you will see what I'm trying to say

    Luns 25 de Xaneiro de 2021
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    noticed an issue - in the most recent versions of the trainer when you have the no cars option enabled all the cars are constantly despanwing when the player gets near, even your personal vehicle, and the scripted traffic present on some ocassions (like the race around the country during I fough the law) - the cars just despawn right in front of you (this has nothing to do with dlc vehicles btw)

    I reverted to an older version, 10.8, and this issue does not happen

    Venres 22 de Xaneiro de 2021
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    mission passed prompts are not quite right, see comparison

    first link old gen, second link is your mod

    https://imgur.com/5MwQyQg
    https://imgur.com/CFFVE6b

    Luns 14 de Outubro de 2019