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@F5544 Ok. Our vehicle dev managed to sort the treads, but ran into some other bugs when re-exporting (e.g. part of the grenade launcher and other details going missing). So we'll wait for you to update the mod on your end.
@F5544 This one? - https://www.youtube.com/watch?v=K01t7SPVEEM
@F5544 No worries. BTW, is there a specific trick to get the tracks not to break when exporting the model?
@F5544 Hey, just a heads up that you might need to re-export this model in the latest version of zmod, as the new Agents of Sabotage dlc causes it to randomly crash the game. Same thing occurs with certain other modded vehicles.
@PrinceAlbert Sure.
@Unity909 We're in the process of narrowing down the problem vehicles and fixing them. When this is done, the update will be released. No timeframe yet, since there's around 145 vehicles to test.
@AUSSIE_LAD_96 No, we're not taking it down. There's a giant disclaimer telling you that it crashes with the new game version, and no one's forcing you to mess around with stuff that you know nothing about. In the meantime, use this gameconfig (it won't fix the random ctds though, they're due to something else) - https://github.com/pnwparksfan/gameconfig/releases/tag/v3407
@Unity909 There's a bug with Rockstar's new update that causes certain addon vehicles to crash the game when spawned or blown up. Doesn't seem like it's exclusive to RDE, had at least one report from someone who uses PEV. We're currently looking into this, so it may take more time than usual.
@WaluigiDrip69 It must be difficult to read the comment right above you that states that the new game update has caused crashing issues that we're working to fix.
@asdas25 The 0xc0000005 exit code crashes are something we're aware of, it's an issue with the new game version and the current build of rde. We're currently working on a fix (taking some time due to the random nature of it), at which point we'll put out a new update.