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Lockpicking and Hotwiring (CONTROLLER SUPPORT) 1.01

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ViceCityVigilante

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Lockpicking Expanded and Enhanced (with controller support!)

Description:

Lockpicking Expanded and Enhanced is a modification to Grand Theft Auto V designed to enhance the single-player experience. Vehicles will now need to be either lockpicked or smashed into, and hotwired to start.
One of things that was most disappointing about GTA V was how shallow the mechanics were (such as the wanted system). The vehicle break in mechanics are arcadely and oversimplified, but this mod aims to add depth to it. Now, you must be mindful of your surroundings while attempting to steal a vehicle or you risk police attention or hostility from peds.

I took a lot of inspiration from AndreyevOkonievsky's mod, such as the minigame concept and the lockpicking animation. However, his mod no longer works, so I made this instead.

Controls (configurable in .ini):
Press F - Enter vehicle (if vehicle is locked, player will try opening the doors)
Press E while holding F - player will break into vehicle forcefully (loud approach)
Press R while holding F - player will lockpick the vehicle (silent approach)

LockPicking:
S to move pin up (will go down automaticaly)
Q to pick pin

Hotwiring:
S and W to turn pick left and right
Q to pick (3 stages)
The progress bar will raise / lower depending on how close you are to the pin. You have to rotate the pick and find where the progress bar is highest, then pick to move on successfully to the next stage. Once all 3 stages are complete, the progress bar will turn green, and you then turn the ignition clockwise until it turns to "START".
Watch the featured video for a better understanding of how it works.


I highly recommend playing this mod alongside the Better Chases plus (Arrest Warrants) mod (as well as the Stolen mod made by the same author) and PEV (or any other police AI mod) for the ultimate immersive experience. Also, this mod probably works great with Vlad's Export Garage.


Features:
Lockpicking and Hotwiring minigame
If pedestrians see you attempting to break in to car, chance to call police or confront you (especially in gang areas)
Player can now choose between lockpicking a car or smashing the window
Brake lights will automatically turn on if car is stopped.
If car alarm goes off when police are in search mode (flashing stars), the car will be suspicious to the police until alarm shuts off (or the car gets spotted by police).
Vehicles such as helicopters, motorbikes, ATVs, and bicycles are easier to be spotted in when police are in search mode. This was a logical decision I made, as the player is completely exposed in a motorbike, ATV, or bicycle. And helicopters stick out like a sore thumb in the sky.
Disables vehicle flipping and tilting control when in mid-air or upside down (can be turned on/off depending on your preference).
most settings will be configurable in .ini file.

Installation:
If not already, install ScriptHookV and ScriptHookVDotNet and their requisites
Drag the contents of the .rar into your GameDirectory/scripts (e.g. C://ProgramFiles(x86)/Steam/steamapps/common/Grand Theft Auto V/scripts)
If a scripts folder is not already in your game directory you can make one. Name the folder "scripts".

changelog:
1.02
- fixed bug with brake lights
- hotwiring minigame only appears when player is in driver's seat
- help text will display only once player has attempted to enter locked vehicle
- hotwire minigame will automatically exit should a locked car somehow be turned on
- bug fixes

1.01
- Added Controller Support
- Added prompts that display controls while lockpicking / hotwiring

1.00
- initial release



Notes:
This mod should be story-compatible. The script uses flags that shouldn't affect player-owned vehicles and mission entities.
Upon testing, sometimes Franklin (not sure for other characters) will not smash the window but play a lockpicking animation. This is due to the way the game was designed - to my knowledge there is not a way to remove this lockpicking animation and make it so that Franklin will only play the breaking in animation. If any fellow mod makers know a solution to this, please let me know.
Some cars like the Blista and Sultan spawn in the world unlocked (not sure if this occurs in vanilla GTA aswell, as my game is modded). Also they are flagged as not needing to be hotwired, so the hotwiring minigame won't activate for these models. As I'm not sure if this is due to modded files, please let me know in the comments if this is the case for you aswell and I'll change the code to accomodate for this.
Aspect Ratios other than 16:9 may skew the PNG images (won't affect gameplay at all, just might not look as aesthetically pleasing).
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First Uploaded: 6 días
Last Updated: 1 día
Last Downloaded: 21 minuto

All Versions

 1.02

0 downloads , 300 KB
4 horas

 1.01 (current)

162 downloads , 300 KB
2 días

 1.00

277 downloads , 300 KB
6 días

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