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  • 722c1f gta2 v2

    @CamxxCore thank you for ur hard work, Working fine until now :D
    Info= Before u start AirFleet (While Flying not On the Ground) Open ur gear landing then Start AirFleet, because if u already Close ur gear landing and Start AirFleet (ur Wingman/ Fleets can't close it gear landing whatever u trying to open & close ur gear landing)

    Sábado 11 de Agosto de 2018
  • 722c1f gta2 v2

    @CamxxCore I have question, What if I want to use Addon Planes more than 1 (add 4 Addon planes)?
    I have Addon Planes= F22, CFA44, SU-30, F-16, EF-2000 (it mean, I have 5 hash model)
    should i write the script in (Airfleet.ini) like this?
    CostumBaseHash= 2061630439, 1367134770, 425116616, 914373906, 1714697825 (with ", ")
    or 2061630439 1367134770 425116616, 914373906 1714697825 (with " ")
    CostumFleetHash= 2061630439, 1367134770, 425116616, 914373906, 1714697825
    or 2061630439 1367134770 425116616, 914373906 1714697825

    Sorry for my bad english :l

    Sábado 11 de Agosto de 2018
  • 722c1f gta2 v2

    @alexguirre This mod is working with the latest GTA V Steam Version ? because it's great mod for hunting something at Night, keep the Light on

    Xoves 28 de Xuño de 2018
  • 722c1f gta2 v2

    awesome Mod nm710 :D This mod is soo Perfect to Combine with Jumper mod :D
    my suggestion is, could you add WASD key to move when flying ? and add 1 power like (when enemy shooting you with bullet, rocket, dll, whatever thing is come to hit you, if you Press example "Lshift+Space" it will freeze or stop or hold all incoming object and drop it's all on the ground)

    Domingo 10 de Setembro de 2017
  • 722c1f gta2 v2

    some Ped in my GTA V can't spawn or Crash if i spawn with simple trainer, dll.
    is this mod can fix my problem ?

    Xoves 13 de Xullo de 2017
  • 722c1f gta2 v2

    I have little problem....
    When i start the script (recieved notification the script is crash, all AI plane is dissapeared, stuck in Carrier, but the game still continue)
    i check in ScriptHookVDotNet it's write :

    [04:09:55] [DEBUG] Instantiating script 'AirSuperiority.Network.NetworkSession' in script domain 'ScriptDomain_68DA58F4' ...
    [04:09:55] [DEBUG] Started script 'AirSuperiority.Network.NetworkSession'.
    [04:10:46] [ERROR] Caught fatal unhandled exception:
    System.NullReferenceException: Object reference not set to an instance of an object.
    at AirSuperiority.Script.EntityManagement.ManagedEntity..ctor(Entity Entity)
    at AirSuperiority.Script.EntityManagement.ManageableVehicle..ctor(Vehicle Vehicle)
    at AirSuperiority.Script.Entities.AIFighter.Setup()
    at AirSuperiority.Script.GameManagement.GameManager.OnTick(Object sender, EventArgs e)
    at GTA.Script.raise_Tick(Object value0, EventArgs value1)
    at GTA.Script.MainLoop()

    You know the problem ?

    Luns 8 de Maio de 2017
  • 722c1f gta2 v2

    Mod is working Awesome, Perfect, The Best, but sometimes the Zombies only standing not attacking, Hostile icon still in the map after Dead << Always happened after i've playing long enough... When i see my ScripthookVDotNet.txt.
    it's write :
    [13:07:08] [DEBUG] Instantiating script 'ZombiesMod.Controllers.WorldController' in script domain 'ScriptDomain_7C795626' ...
    [13:07:08] [DEBUG] Started script 'ZombiesMod.Controllers.WorldController'.
    [13:33:24] [ERROR] Caught fatal unhandled exception:
    System.NullReferenceException: Object reference not set to an instance of an object.
    at ZombiesMod.SurvivorTypes.HostileSurvivors.VehicleWrapperOnUpdated(EntityEventWrapper sender, Entity entity) in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\SurvivorTypes\HostileSurvivors.cs:line 71
    at ZombiesMod.Wrappers.EntityEventWrapper.OnTick(Object sender, EventArgs eventArgs) in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\Wrappers\EntityEventWrapper.cs:line 52
    at ZombiesMod.Scripts.ScriptEventHandler.UpdateWrappers(Object sender, EventArgs eventArgs) in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\Scripts\ScriptEventHandler.cs:line 66
    at ZombiesMod.Scripts.ScriptEventHandler.OnTick(Object sender, EventArgs eventArgs) in C:\Users\sxnor\Documents\Visual Studio 2015\Projects\ZombiesMod\ZombiesMod\Scripts\ScriptEventHandler.cs:line 46
    at GTA.Script.raise_Tick(Object value0, EventArgs value1)
    at GTA.Script.MainLoop()

    Do you know my problem ?? Respect (y)

    Domingo 7 de Maio de 2017